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转载7 T+ M) X1 `* c% h
自动合成的逻辑过于复杂就不给出了主要就是利用以下汇编点:' l/ o; O# p" Q( e
D2Client:$ x; b9 J1 j- @' l/ h* h+ i7 t
6FB20AE1为拦截输入框(用于获得命令): |. e9 C C; y v& C4 Z
6FB5E11C为客户端获得0x9C 0x04数据包位置 也就是进入储存的触发
4 c0 q0 i3 p5 `7 t- r& b/ Y6FB5E8D0为客户端获得0x9D 0x05数据包的位置 也是从储存中提起的触发+ s" _. Q5 D$ d' h
6FAF4230为hackmap的loop点 我用的hackmap导出位置" h% C2 R' N! [8 R; ^: I
* f. C' d* y# w( A" d+ Z0 a1 R
7 E, h- r! h% G$ O发包函数:! r) q1 j* u9 g. G* H
class D2PKT_ITEM. p+ }7 |6 ~% X
{; O# O! X( R: _- C% t
#define ITEM_ACTION_NEW_GROUND 0x00 //9c//新产生在地上 地上) ] a: x! A8 ^; U1 _/ N4 ~
#define ITEM_ACTION_PICK_UP 0x01 //9c//拾取 多' W% D9 S( F* f! O
#define ITEM_ACTION_DROP 0x02 //9c//丢弃 地上8 L; K) b1 q B, S( c: q# D; ]# o- p
#define ITEM_ACTION_OLD_GROUND 0x03 //9c//旧的地上 地上# N; [' c9 {" }; [+ v# l
#define ITEM_ACTION_TO_STORAGE 0x04 //9c //到储存 STASH
) `! U9 i2 H+ o- B) b* e1 y$ G) G8 X#define ITEM_ACTION_FROM_STORAGE 0x05 //9d 从储存 手上
8 w' K1 w; u4 C3 Y/ \5 R$ w#define ITEM_ACTION_TO_EQUIP 0x06 //9d 装备 装备栏
/ X) X1 q* y2 K4 N' u1 z0 H#define ITEM_ACTION_FROM_EQUIP 0x08 //9d 从装备 手上
7 U0 s/ e- s1 @$ W* R' f* A! U# }#define ITEM_ACTION_SWITCH_EQUIP 0x09 //9d 切装备 -; f" F4 U4 r8 x4 ^4 J$ U
#define ITEM_ACTION_TO_STORE 0x0B //9c //到商店 商店
. b4 Q4 q5 a( |% F4 {4 i#define ITEM_ACTION_FROM_STORE 0x0C //9c 从商店 INV
2 v6 s! q9 _, p9 J" x" t#define ITEM_ACTION_SWITCH_STORAGE 0x0d //9c 转换储存 不知道
9 p7 E8 d# a! p" j$ O/ r7 H#define ITEM_ACTION_TO_BELTSLOT 0x0E //9c 去腰带 腰带( Z5 v; [% N7 H/ H5 e7 P, h5 B$ `2 m
#define ITEM_ACTION_FROM_BELTSLOT 0x0F //9c 从腰带 手上/ z4 f% t! m8 Q" Y
#define ITEM_ACTION_SWITCH_BELTSLOT 0x10 //9c 转换腰带 -. ?. y% @. {! A- U' m
#define ITEM_ACTION_TO_CURSOR 0x12 //9c 到受伤 手上. D+ L- O- A' w( z/ r, M
#define ITEM_ACTION_SHIFT_BELTSLOT 0x15 //9d 切换腰带 -
b2 E* i" j, [4 `3 a0 E
+ P( T" z! w7 k/ E' e# N, O2 C+ R#define PacketItemMaxTick 150
4 A$ J1 T6 ^! Z8 c- X8 g: V#define PacketItemPickUpTick 20
- k8 y, E8 \7 i1 `) x q A& G& c# F2 w0 A* a5 x9 x
private:$ ~3 q: ^5 q$ P
static DWORD _PKTItemTick;% }: B+ G- T+ y5 f/ z
static DWORD _PKTItemAction;2 h \1 b, g( u) Y1 [
static DWORD _PKTItemID;
. m+ O/ @1 ?/ q6 G* B1 F( M/ A6 U static BYTE _PKTPKTType;
; Q5 w) y+ O8 x! U8 |public:% }/ [- d$ f8 K* @
static DWORD PKTItemGetTick() { return _PKTItemTick; }
+ |0 G. F6 h" D0 i$ [- N; P, v
0 U! t: ~- `! w* B static void PKTItemRelease() , y; G' G4 E6 c& E w5 A
{
+ P- ^& e ]* i, C: C2 Q2 k _PKTItemTick = 0;/ y7 Z# t9 R" Z [* A
_PKTItemAction = 0;! C0 U2 X4 {6 z( d8 e( J2 O0 D
_PKTItemID = 0;
$ D+ o' ?5 q' \+ U: ~ _PKTPKTType = 0;; G0 _/ Q9 u6 L$ m2 E% R. i5 T/ M% |
}
3 b( l/ o! w) b5 `5 ?" J4 G( q" t0 W( J
static void PKTItemTellW8(BYTE aPacket0, DWORD dwItemID, DWORD ItemAction, DWORD tick)
3 l3 v3 b7 i5 [4 N! f& B {
" @2 m) g0 r2 v' j _PKTPKTType = aPacket0;
) C+ H' U( `* C# `: h _PKTItemTick = tick;, p) E1 [3 h% O
_PKTItemAction = ItemAction;
. U/ L. b2 `. U& T I# |* ? _PKTItemID = dwItemID;
; \# B( C: q: c6 ` }7 g, N3 W9 W! J [. R! Y
4 ]8 o& A6 a4 Q+ o3 h& F: }( X! q static void PKTItemTellW8(DWORD tick)" Z0 v* R8 t0 |# L1 V
{
8 q( K$ o; o$ y4 P) z _PKTItemTick = tick;4 z' C2 g3 n2 g/ @. h+ q
} [* A9 r2 ?3 k8 ^
- `; h. X- [9 V0 ]1 v! x- a0 Z+ c, V
static void PKTItem9C04(BYTE* aPacket, DWORD aLength,UnitAny* pPlayer)//picktocursor6 Q+ @1 T3 O3 e! J. S) p
{- j" h% i2 J) n& x
if (aLength >= 8)
( S8 b! Y$ W! Q# k% ]& } {7 s% r! H- E2 F+ _0 b) B
DWORD dwItemId = 0;/ r7 N S: K. p# i
memcpy(&dwItemId, aPacket + 4, sizeof(DWORD));3 |- q2 T+ f5 R! J
if (aPacket[0] == PACKET_NEWITEM && aPacket[1] == ITEM_ACTION_TO_STORAGE
" x- e' ?5 n$ b# `" e7 p( g && _PKTItemAction == ITEM_ACTION_TO_STORAGE& {' _/ E |7 H9 W
&& _PKTPKTType == PACKET_NEWITEM/ v$ m a/ o6 D% m$ K a2 x( P h
)
) j/ @1 ]+ c8 \ d$ F9 ?! ^/ A {
) N5 Y5 ^2 b& T4 c7 v if (_PKTItemID == 0 && _PKTItemTick)
: b: Z' I J5 D7 `1 p {& Y1 U* v/ p" H) t2 [
PKTItemRelease();; p+ X1 e& A7 J
}
$ \& ~/ I: r J4 s5 {% w7 L else if(_PKTItemID== dwItemId&& _PKTItemTick)
6 X* s. ]- v M, W {
/ G$ I, J3 |5 O! K+ h& Y PKTItemRelease();+ G# c, t8 M$ b5 y" ~+ T
}/ c5 _! {/ n m# D4 ^0 B
} W/ J$ @' R+ l0 r2 V
& V& w$ E, j4 r$ \" f# t
}
) p; A" @ X, q6 m }
- c+ H2 M! G8 k! @! C3 l; x* X' D4 x4 [
static void PKTItem9D05(BYTE* aPacket, DWORD aLength, UnitAny* pPlayer)//To Stored
. m/ c& E! D! S8 l m {
& C, j7 S# W# x6 ?8 Z1 C if (aLength >= 8)
4 ]1 ~9 U( z8 Q {
- I |# e6 @( n1 {4 @; \9 B DWORD dwItemId = 0;
# B. |5 P: U8 K+ ~, Z; g3 V" F memcpy(&dwItemId, aPacket + 4, sizeof(DWORD));: c' W) R0 a& S, g) u# k+ @
if (aPacket[0] == PACKET_ITEMACTION && aPacket[1] == ITEM_ACTION_FROM_STORAGE0 o, A p7 z( @! c: C) d
&& _PKTItemAction == ITEM_ACTION_FROM_STORAGE
[! M- b5 j9 G' f && _PKTPKTType == PACKET_ITEMACTION! _$ |# e6 d% T
)
( U* t: H4 e" @. S! ~8 {- a; h {1 O3 o' W5 `( z% V9 n- ^, O2 ~4 P3 z
if (dwItemId == 0 && _PKTItemTick)
" C! ]$ w7 y& `: w$ y {' J$ Y! j7 I* ~) h
PKTItemRelease();5 V& V! |) F% u" K
}$ |0 r/ |1 z3 V ^. E
else if (dwItemId == _PKTItemID && _PKTItemTick)
& {6 c w# v) u r$ D( j {
6 |4 R- V5 r' y PKTItemRelease();) m, D9 l, v/ h5 @, h; e8 A! o
}
: q" S3 |. r+ n* H7 o7 }6 d }! Y% l4 m# p. l0 e
7 _1 s5 I# X% A& C3 c9 r) H0 ?
}
1 V- o5 m$ Y. k# C) m7 e6 W- U }
; q" z! W* T2 }, C- n4 L5 z3 f! r+ U$ @
static void PKTItemGameLoop()
. @# `. z0 y6 m- ~ {: s1 P3 M+ N6 M' Q
if (_PKTItemTick > 0). f$ ^$ g8 j1 R# ? _* C& t* }4 J; T1 L
_PKTItemTick--;2 k, m" g% z# V, T
else if (_PKTItemTick == 0)
3 @: z$ m# a. t6 b1 r/ Z PKTItemRelease();$ o4 O d2 e2 C" K8 m/ {$ ^
}
1 A( M; w+ [( q# o2 r M- w/ v& _ S( O
static BOOL PKTItemCando()
+ K8 ^1 R2 Y4 k- w/ o, N {5 y0 ? `0 R! s: q% o' h
if (_PKTItemTick == 0)return TRUE;
) c" u) c `' `, H return FALSE;
0 ~5 w/ S) _- x/ n1 r) E4 @8 y1 ? }
1 X! {# q1 n" e0 `7 @2 }' z: W, z- e7 i, H" P
static BOOL BuyItem(DWORD ItemID, DWORD npcid)
9 i& K/ ]! P4 C8 O( q1 U {. f3 X0 j. N! F, D8 d6 h' L
PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
; x$ P5 C, o5 `0 Y BYTE aPacket[17] = { 0 };
) I! j* R# k, ]/ V1 s* Y aPacket[0] = 0x32;8 [6 K$ I9 c. H: N1 A- B$ {
::memcpy(&aPacket[1], &npcid, 4);8 u5 w/ C, l8 m5 c
::memcpy(&aPacket[5], &ItemID, 4);2 D8 }1 [/ b, q% M3 Z; p6 ]/ Y& v. n s
//return D2Net::D2NetSendPacketToServer(0, aPacket, 17); B+ s" q7 q3 x. E+ B
D2Net::D2SendToServer(17, 0, aPacket);- g% J6 y/ | ^, l- w' S* ]
return TRUE;/ V, m8 D- D5 {) A1 R4 ?$ R- a
}
" @( ?: d8 C0 ]. T" K! D
1 _5 I u3 v4 M% B$ |6 N8 h5 I* h static BOOL SellItem(DWORD ItemID, DWORD npcid)' p! C2 x; {, b" Y3 E
{& x7 v; f9 d, {6 H: l8 h2 C7 s
PKTItemTellW8(PACKET_ITEMACTION, 0, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);, ^/ I2 R: z8 x. Y8 x% S
BYTE aPacket[17] = { 0 };
& R7 [% s& E& _$ P aPacket[0] = 0x33;$ ?8 }# @# k5 {- G
::memcpy(&aPacket[1], &npcid, 4);
' m; {: O( b+ A% [+ {! A ::memcpy(&aPacket[5], &ItemID, 4);
+ p$ A- a) o% \7 R$ i //return D2Net::D2NetSendPacketToServer(0, aPacket, 17);& O, P& L' u; n
D2Net::D2SendToServer(17, 0, aPacket);
0 k4 l8 e+ S* N1 m. k return TRUE;9 E3 t# _- n0 y5 `0 D
} _ c: O' u# @8 z/ t9 |
5 p) c R& W( u+ y) E
static BOOL Interact(DWORD nUnitId, DWORD nUnitType);/ I. Y7 ]# T0 N' M
6 h$ E x2 K7 n" K/ X5 x0 L
static BOOL PickGroundItem(UnitAny* pItem, BOOL bShowClientMove, BOOL bToCursor);
) b6 i6 b( D p. s H1 u6 n% S/ `+ h* o4 ~% L( e' f1 ~
static BOOL OpenCube()' ^4 D- T& |; ?$ M
{
; Q! b- z0 R; N9 M, q# R if (D2Client::D2GetUIToggle(UIVAR_CUBE))return TRUE;
2 x6 L8 ^3 V. f5 }0 ^- g3 j4 n. ]! S( w; S. ^
UnitAny* pCube = CountStorageItems(LOC_INV, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);
+ @, s* `; C$ ?2 C2 P if (!pCube)
|' g# n. o# T- A$ m9 E& P {
) A2 A$ w8 S! d1 {& ]% @ pCube = CountStorageItems(lOC_STASH, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);6 x+ J8 A6 E. Y. L+ @
if (!pCube)) ]) N. ]" }! |* E* z: @# G
return FALSE;
) A0 I/ e) H. K# D }
+ I9 d3 ^" [9 b( C: W6 z" e6 V PKTItemTellW8(PacketItemMaxTick);( o/ w* y+ K* X2 S
9 G& Q. _0 r' h% Y+ V5 s, z0 w! c H
D2CoordStrc mypst = { NULL };" x" ?5 F8 r, @1 N
D2Common::D2GetUnitXY(*D2Client::ptPlayerClient, &mypst);. M$ B% G0 n" y
! v! e4 }: e0 d4 ?% `
BYTE aPacket[13] = { 0x20,0 };) E4 {: `0 v& j% z* x" H" y
::memcpy(aPacket + 1, &pCube->nItemNum, 4);
: [# z* V* s& w; J, r. n9 F9 _. L ::memcpy(aPacket + 5, &(mypst.nX), 4);6 |$ d# {! U- X. X+ ^. T
::memcpy(aPacket + 9, &(mypst.nY), 4);2 a9 \& b+ M) x; s5 N- ?# H' w! Y
D2Net::D2SendToServer(13, 0, aPacket);
% O' R/ g% l0 N6 L3 { L! a6 g return TRUE;
- h/ w" u" I- ~4 w5 |; y6 ] }* n N9 Q' f T, y
/ V! n, C4 z7 Z) @3 _4 K
static BOOL ToInvxy(DWORD x, DWORD y)
9 k, `) Q+ D7 Z e$ a1 K) O' Y {
' A, `! R6 j8 ^8 Q6 l8 x1 y) s# ` UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);
. f& e# K A1 p2 M/ f7 T K" l k4 C0 [) A% g' b1 F
if (phand == NULL)) k, }5 @) L/ C# M& L y7 J
return FALSE;
, H2 d, I! T h& _: e1 @4 Y: D# N4 o9 l; d
PKTItemTellW8(PACKET_NEWITEM, phand->nUnitId, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
* j3 K* ^9 v) M- }: f3 G. x- A! V6 F1 C- m
BYTE aPacket[17] = { 0x18,0 };# ]" `2 v+ w5 A2 l+ \( M3 }6 F
::memcpy(aPacket + 1, &phand->nItemNum, 4);" i1 I8 c* u3 e- |
::memcpy(aPacket + 5, &x, 4);- C5 `/ w% F3 D. t' a) n% K
::memcpy(aPacket + 9, &y, 4);
5 f7 F1 C1 l6 R, S$ b1 U, q5 P D2Net::D2SendToServer(17, 0, aPacket);5 S2 B1 X! x$ h1 l' t8 q
return TRUE;
J9 O, _7 e% h# j# S. Y }, m. K1 n0 B& y1 h3 d
4 u' V. }+ H0 N( h9 m; \: ?
static BOOL ToInvRandom(BOOL bBagFix = FALSE) ; v4 C+ F2 n- a5 [3 l( k
{
/ w+ O( G, W* Y UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);! p! Z; u& }4 V5 ]8 F, ]* ]
if (!phand)
, n* f0 Z; g# w return FALSE;4 i8 o, r L* a- F5 P9 ^' f
int desx = 0;
; t `. [1 r: s- x/ J, ?4 r int desy = 0;
: h) ?- x) G/ O+ l1 y R8 h; f if (GetTheFirstStoragePlace(LOC_INV, phand->dwTxtFileNo, &desx, &desy, bBagFix))( B5 [* i+ t$ l
{. v! o- k5 A$ N6 h
ToInvxy(desx, desy);
5 R# a- ?# J+ I4 e return TRUE;' [+ ~3 s% g+ F) b- w
} b, [+ I) y' C7 B5 h
return FALSE;
/ e3 u5 {1 `( @ }: V, b+ `- g8 L: D" n! |( i( Z) u h
$ i/ K7 Q& T3 {3 S" u. Y) v2 H
static BOOL ToCube()
6 M+ f. C2 f8 h+ R4 @ {3 D# l; {! c/ O+ V7 G C
if (!(*D2Client::ptPlayerClient))return FALSE;
! H; X) s% f! z' s1 z6 x1 Y
* u/ w9 Z* A( w1 K8 e UnitAny* phand=D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);. w! K1 _9 P3 k: o" @6 u
if (!phand)return FALSE;
# {2 Q" }9 O5 L6 O0 ?5 }' a& ]1 ?$ }: B/ j! \. o
UnitAny* pCube = CountStorageItems(LOC_INV, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);//枚举身上的方块
3 z. X4 t; L3 [" E6 q& q0 G& v if (!pCube)) q+ M6 N9 Q- t* g' z3 b( J
{
. N' ^8 r1 |' R. {3 e0 L5 L pCube = CountStorageItems(lOC_STASH, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);//枚举仓库里的方块" Y' h8 O2 l: n- P
if (!pCube || !pCube->nItemNum)
6 h/ _( ^0 n/ R return FALSE;
& x* ^, A6 o: D6 v8 L0 P% Z1 M }
2 g$ A6 H) f4 ^+ Z ]* ?. X9 }) ?5 A% B, G/ }9 g7 x- p; R# E
if (!IsStorageCanStore(LOC_CUBE, phand->dwTxtFileNo, FALSE))
! T3 h1 |2 E: N& Y K! S7 k& O return FALSE;4 ^ a! J* O( o4 n. i
" |) f# C/ n9 L5 K9 R
PKTItemTellW8(PACKET_NEWITEM, phand->nItemNum, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);- q! |6 f5 Y7 v, W* x" d1 h
( D: G$ B6 @( M2 j& h& s t
BYTE aPacket[9] = { 0x2A,0 };+ _ b# v; r! U' K" Q* C
::memcpy(aPacket + 1, &phand->nItemNum, 4);
* \! z. u0 o: C) ]3 o1 K3 E: X ::memcpy(aPacket + 5, &pCube->nItemNum, 4);, y* n- O( p2 N( i1 O5 D4 B- l+ O5 K
D2Net::D2SendToServer(9, 0, aPacket);
4 O: N8 e5 x* j& ?4 H8 h return TRUE; h9 R. V5 Q7 D z
+ G7 b8 x j) `0 e Y
}# @$ @1 |. T- y: Q
# x- H% `1 p" J static BOOL ToCube(DWORD dwhandID, DWORD dwtxtno);
- {( A6 H1 j! C- a. n0 o* ~* o" E+ A) Z T& R |
static BOOL RCBag(DWORD dwItemID)//使用之前一定要检查能不能储存
, f+ O, H9 {1 z4 k; p {% W, K2 D; `$ G, Q6 }0 n, L/ l
D2CoordStrc mypst = { NULL };
/ {1 \) C5 Z$ L% g6 a, `7 d P D2Common::D2GetUnitXY(*D2Client::ptPlayerClient, &mypst); u% k; `3 p, P5 f s- h* k
! N- W+ b) H* h( v1 |/ r$ v& `
if (!mypst.nX)return FALSE;
0 j! _& K8 q/ f7 ~+ ~
5 b0 D* u3 Z+ A. z PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);1 \* @3 G. ^" }8 G
- I- ?" @, U) S& g# O* b: I% u
BYTE aPacket[13] = { 0x20,0 };
" z% M$ D3 B, w) f; l: L$ w" k ::memcpy(aPacket + 1, &dwItemID, 4);' \% [7 x6 h5 [) ]; V! T9 n
::memcpy(aPacket + 5, &mypst.nX, 4);4 h3 ], ^0 T8 j: T2 W, ]' y. l! c: H
::memcpy(aPacket + 9, &mypst.nY, 4);
2 w! p7 d E! n. X( Q. ~9 ~: V //return D2Net::D2NetSendPacketToServer(0, aPacket, 13);5 Y% b0 B0 E; C, J h
D2Net::D2SendToServer(13, 0, aPacket);5 P1 r* X% Y) o7 k- ?
return TRUE;
; D9 G' z* H. a; p) Z }, c" z/ L) A+ p, C( b% s
; X3 I+ z( d+ i% C* b$ C2 z
static BOOL DropCursorItemToGround()7 R* j& b6 @! g% R
{
4 W1 q( C8 ]* t& A5 M* v, J" A UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);
9 `/ y/ g& _" V& D5 { if (!phand)
7 Y% Z M4 e) t: i( C$ D# l return FALSE;. k$ \7 m2 s" s" r4 r1 ]4 h/ Z
( F8 D% P8 @6 E PKTItemTellW8(PACKET_NEWITEM, phand->nItemNum, ITEM_ACTION_DROP, PacketItemMaxTick);
' @6 U" y+ ]6 n& T- u0 v6 m2 P% T+ c( n0 C( C
BYTE aPacket[5] = { 0x17 };" o. I, I' E6 D, l' J. H
::memcpy(aPacket + 1, &phand->nItemNum, 4);
* q8 K+ b, W8 u( `- j D2Net::D2SendToServer(5, 0, aPacket);! y2 ^2 Z0 `+ a a j; D8 M
return TRUE;
8 x0 B) k4 G$ f8 Z& t+ D) l6 z/ G- d3 @, Q1 M+ J- C. u
}
1 n( D z4 n. C9 H$ [5 T3 h7 x' l; o& L! N' E1 E4 c
static BOOL PickStorageItemToCursor(DWORD dwItemID)
8 R- d1 M+ u' ~: o0 ~# m* N {' ]3 a9 z3 v F( L$ m
PKTItemTellW8(PACKET_ITEMACTION, dwItemID, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);+ M3 F# z) N# l% f- k; }+ l/ y
* q! s. h" y% L6 N/ h# ?8 S
BYTE aPacket[5] = { 0 };
+ _; z7 T. ~9 i+ w aPacket[0] = 0x19; R, [8 C; Q0 ?+ A6 D; F+ U
::memcpy(aPacket + 1, &dwItemID, 4);
" j( d* ], j3 j2 J8 O h k //return D2Net::D2NetSendPacketToServer(0, aPacket, 5);3 k& C7 t7 A4 h" r5 \( ]5 ] U
D2Net::D2SendToServer(5, 0, aPacket);
5 f% F1 e8 p) s7 ?& S return TRUE;9 h! X7 ^. b1 @; G v' k$ N! O
}
1 Y, Q7 S0 s" r; F, [
j( P( D! ^/ t7 u/ i9 X& y8 ` static BOOL InteractItem(DWORD ItemID1, DWORD ItemID2)
3 X( @2 `+ {' v" ?+ }5 o: Q# y8 D {* S( L( \& d% j; l/ f# }3 r
PKTItemTellW8(PACKET_ITEMACTION, ItemID1, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);
% N8 K6 f2 Y0 z BYTE aPacket[17] = { 0x1f,0 };
# t3 N4 r0 J7 ?/ O% g. e, X6 R5 X ::memcpy(aPacket + 1, &ItemID1, 4);( [( s- k2 }3 T+ D+ a% P; Q
::memcpy(aPacket + 5, &ItemID2, 4);# [, f6 @6 ~1 d$ B
//return D2Net::D2NetSendPacketToServer(0, aPacket, 17);. ^7 D/ C7 Y* x5 g
D2Net::D2SendToServer(17, 0, aPacket);
" K% x* o, I8 e# ^' b' p3 j4 G+ | return TRUE;
2 S5 s" X& H, F$ T- h }
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static BOOL Transmute()
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if (!(*D2Client::ptPlayerClient))return FALSE;9 c9 @& g! {/ P
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if (D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory))% x9 d9 f, p6 d3 f
return FALSE;+ Q n$ d/ ]3 B9 v* ~$ R1 K' H5 L
% y# n! J: E1 v; D! C PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
) w+ c% A6 f* w6 w$ b/ F* [2 D% i BYTE aPacket[7] = { 0 };1 D1 c* w$ o0 v& ]3 |
aPacket[0] = 0x4f;. r* @0 U& b& _' m0 r
aPacket[1] = 0x18;* k: s/ y2 Q; A' _. R( P% j
D2Net::D2SendToServer(7, 0, aPacket);2 v; S# X% @) X5 H) ?) W7 }2 n
return TRUE;! u; c9 r( u7 d" z7 J+ L
}
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