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转载+ ^$ `% j b" S! o& `8 Z/ v
自动合成的逻辑过于复杂就不给出了主要就是利用以下汇编点:
' S9 [+ f* G3 N& t5 u1 e$ [1 PD2Client:( A3 O+ Y# _2 ~9 A! w. L; I b R
6FB20AE1为拦截输入框(用于获得命令)
5 k- k& X2 I8 d; g6FB5E11C为客户端获得0x9C 0x04数据包位置 也就是进入储存的触发
& x; j( | O9 z- ]1 i/ T0 ~6FB5E8D0为客户端获得0x9D 0x05数据包的位置 也是从储存中提起的触发
% G, x( ?: ?& x; w- q7 ^- `2 a$ D3 ?6FAF4230为hackmap的loop点 我用的hackmap导出位置
% d1 B. M- W: ~2 _; D, e: k9 ]* {5 o; v6 a7 E5 Q ?
6 Z! y `4 O+ S! S: M
发包函数:9 @" X2 d5 T% H! k
class D2PKT_ITEM
( p; \: @2 D' V{
9 b3 K i& ]: z9 R' W3 Z& K/ ^#define ITEM_ACTION_NEW_GROUND 0x00 //9c//新产生在地上 地上; A2 ^1 ^. f1 l7 n: d4 `4 n# r
#define ITEM_ACTION_PICK_UP 0x01 //9c//拾取 多
1 k$ @) Q: Q0 u( l7 ~2 c2 Q#define ITEM_ACTION_DROP 0x02 //9c//丢弃 地上4 e- ?8 e4 L# [, a& h0 P9 w- S
#define ITEM_ACTION_OLD_GROUND 0x03 //9c//旧的地上 地上' d* C: j1 N$ w, ]9 d- w
#define ITEM_ACTION_TO_STORAGE 0x04 //9c //到储存 STASH: N5 B' R# @+ O0 ] R- n- e$ y9 q
#define ITEM_ACTION_FROM_STORAGE 0x05 //9d 从储存 手上6 |* L; |( |+ A' T) h
#define ITEM_ACTION_TO_EQUIP 0x06 //9d 装备 装备栏3 p$ K$ Y: J! F& K0 p, k q0 x# l4 }
#define ITEM_ACTION_FROM_EQUIP 0x08 //9d 从装备 手上
6 E5 Q. M7 G5 ]; K# U0 e#define ITEM_ACTION_SWITCH_EQUIP 0x09 //9d 切装备 -
: L5 U4 Z6 O% L8 h( a#define ITEM_ACTION_TO_STORE 0x0B //9c //到商店 商店
B) R: u8 ]% K$ ~#define ITEM_ACTION_FROM_STORE 0x0C //9c 从商店 INV6 _7 G* G/ |! `! F' w, U2 ?
#define ITEM_ACTION_SWITCH_STORAGE 0x0d //9c 转换储存 不知道
: A$ l* J+ C7 r4 {' Q1 B#define ITEM_ACTION_TO_BELTSLOT 0x0E //9c 去腰带 腰带2 F, w) i6 x6 b% D- u
#define ITEM_ACTION_FROM_BELTSLOT 0x0F //9c 从腰带 手上
3 y" T# o6 t. h. U#define ITEM_ACTION_SWITCH_BELTSLOT 0x10 //9c 转换腰带 -, H- ^6 s/ F i9 @9 g
#define ITEM_ACTION_TO_CURSOR 0x12 //9c 到受伤 手上7 X) f3 ^3 t' y
#define ITEM_ACTION_SHIFT_BELTSLOT 0x15 //9d 切换腰带 -1 B% p9 ?- {6 b7 T* J4 g* P6 ]3 a
` \7 e- `# j#define PacketItemMaxTick 150
( z Z" s! N! i3 C4 `3 I I* p' G' u% X#define PacketItemPickUpTick 20
* W! N0 C6 i+ w, _( O8 ~/ L
1 P% X3 q: e' b: Mprivate:
# Z+ \) R8 y. y; } static DWORD _PKTItemTick;
: O. M4 o) }. B* M5 X static DWORD _PKTItemAction;4 _6 ] `, o) X J, g
static DWORD _PKTItemID;3 a. h3 f& e9 a. t, A
static BYTE _PKTPKTType;3 c/ N5 M+ P: a4 f" E
public:
1 w' |; s/ F% ^0 V( f7 z& X9 ` static DWORD PKTItemGetTick() { return _PKTItemTick; }
) k/ J7 U* W3 d& X3 O" l4 R8 I `6 F# `! A4 i# V0 a0 s
static void PKTItemRelease() & i y& ^3 N* k- q E
{5 ~7 ~+ B4 Y& k V- {3 s+ ?
_PKTItemTick = 0;5 h% ?. {0 u, {; s j0 c
_PKTItemAction = 0;
0 S' i# h" g! @. Q7 \" y' c _PKTItemID = 0;8 C( B1 p) c! y4 [ z& R8 l
_PKTPKTType = 0;
1 m' o7 u5 I& F9 f }
( P+ K/ a' R$ R3 U! o& ^8 D _0 G% }
7 P( [- K G6 `. e7 r: }5 w/ H static void PKTItemTellW8(BYTE aPacket0, DWORD dwItemID, DWORD ItemAction, DWORD tick) ) ^2 }3 c9 G) e4 \
{
9 Y2 Y: s$ T* l4 Y4 ^/ ` _PKTPKTType = aPacket0;6 u5 ?' c: B+ m: g* T/ m
_PKTItemTick = tick;* P& m$ A0 a( G2 Y; q \* L- D
_PKTItemAction = ItemAction;7 u F. N2 @; c) F- k
_PKTItemID = dwItemID;3 C7 G K6 _2 }5 y( _
}& D0 y3 I( \1 }* e' T' W* r2 i
0 ?! j8 i) L0 K, T: J! u static void PKTItemTellW8(DWORD tick)
H4 Q5 P7 h9 I. R6 N& V {+ |$ u- ~ s4 z. \. d
_PKTItemTick = tick;: C* T1 R$ S7 b0 {4 y
}8 h# j( ?0 y. @6 x
7 ]- z" i6 ]7 r. P1 T4 z" R static void PKTItem9C04(BYTE* aPacket, DWORD aLength,UnitAny* pPlayer)//picktocursor0 R" @. g/ G8 y* m( n5 s0 {
{
/ M; s% H) @, D if (aLength >= 8): X9 I* X: p7 P" Q* w6 S: v: s4 W
{
0 c9 l5 g+ m& ^& q! _4 F" F DWORD dwItemId = 0;( P) h5 J8 i. }, u
memcpy(&dwItemId, aPacket + 4, sizeof(DWORD));; C- j. r& w$ y$ j$ D
if (aPacket[0] == PACKET_NEWITEM && aPacket[1] == ITEM_ACTION_TO_STORAGE
' \. `6 D$ ~; s5 Q && _PKTItemAction == ITEM_ACTION_TO_STORAGE! ?3 X* `9 V8 h
&& _PKTPKTType == PACKET_NEWITEM- d1 w @6 T, z. K& h; ~: t
)9 i' b: F1 [$ b
{, q" d3 }8 M1 W. D/ f+ d& r# [5 q# G
if (_PKTItemID == 0 && _PKTItemTick)5 \/ k7 t8 R7 c7 ]
{+ Q6 l0 Q' l% G; T& I
PKTItemRelease();
7 s4 G; y/ p9 c1 r( U }0 n/ D7 J+ L7 ^7 t. G+ |
else if(_PKTItemID== dwItemId&& _PKTItemTick)
) H W9 p7 Q) ~9 o) a# P {- M" i/ ?# }; d3 h! v% n5 z+ R
PKTItemRelease();4 k0 A' ]3 D5 ^! `+ \7 s
}
l0 X; O5 Q7 H* l' T/ ~. | }( [! E; B8 ]$ j: v% J
) }9 c' u+ e$ n; Q2 R5 C/ {
}
- P1 k7 z l$ C0 R6 e3 _+ e$ p }. d; T c8 r/ r- y
- |" z2 a. u1 ]1 d* E2 v
static void PKTItem9D05(BYTE* aPacket, DWORD aLength, UnitAny* pPlayer)//To Stored
' x2 S/ [4 O8 a O {
! R! Z9 i- |1 }; I% { if (aLength >= 8)
1 }: g3 j5 J& g6 Y& Q {
% f4 P3 v$ ~; N; z! d, r& r DWORD dwItemId = 0;
( ]. E8 l3 ]8 C3 Z" x, D( F memcpy(&dwItemId, aPacket + 4, sizeof(DWORD));% j/ G. E. x' f4 g% ^* k
if (aPacket[0] == PACKET_ITEMACTION && aPacket[1] == ITEM_ACTION_FROM_STORAGE/ l9 l" b2 {1 D. D. Q/ g p
&& _PKTItemAction == ITEM_ACTION_FROM_STORAGE
7 X, W# D6 S1 Y! g( m && _PKTPKTType == PACKET_ITEMACTION
5 u+ P$ k3 J$ L/ c* [. K )3 @7 m6 T& j$ u/ ~9 ]5 v7 D: x% v
{
# A4 Y; C/ d. w" S if (dwItemId == 0 && _PKTItemTick)# S4 y, p- X$ b
{
: ?( V: d; ^7 H) S8 L0 Q/ _ PKTItemRelease();) J, Q% Q; W: O, o2 S, y, J% d6 m
}% X3 h7 {+ A1 v# h8 i' R
else if (dwItemId == _PKTItemID && _PKTItemTick)
( ~: O A& R$ n: H {" X' G9 h* N, P l! z5 b# }
PKTItemRelease();
- ~: V5 U- ?" x4 |" H }
7 q" g/ H4 k7 O5 |+ E }
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8 J2 n2 M% q, X, p8 ~ }# _8 v1 z3 |6 p- |. e" }/ N& A( t
}
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; X) r+ D ?2 D' c! \ static void PKTItemGameLoop()
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if (_PKTItemTick > 0); i4 W* E- |: y" m
_PKTItemTick--;( q$ h5 n* D$ J5 T: g7 V
else if (_PKTItemTick == 0) A) s" d; \4 i( ~9 W6 o3 ~
PKTItemRelease();
9 p/ g' Z5 N! _, \ A }8 k7 Z3 C- L- @0 {) _% _4 T
6 ^" ^ [' r9 A static BOOL PKTItemCando() $ s& {- N/ _3 |- w4 `
{" F. _3 ~8 ^; x y% d+ G* `0 f
if (_PKTItemTick == 0)return TRUE;
8 G( k/ j. g. o7 ^ a6 H: d. _ return FALSE;
/ A3 {7 i, }( `& m) w* M8 N& ` }
5 p3 ?; s& C C2 ]1 E; R3 ]: M7 B! W$ b4 d
static BOOL BuyItem(DWORD ItemID, DWORD npcid)
% Q7 w$ }( w& l, t; X {
1 r4 a# O) a- {; A) n PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
y5 z; I6 }7 ` BYTE aPacket[17] = { 0 };, d0 @9 F3 b) O2 i8 d0 O
aPacket[0] = 0x32;; g# ~* R4 f. e" l8 B9 l; c
::memcpy(&aPacket[1], &npcid, 4);9 u% A* G( h ?# {' @
::memcpy(&aPacket[5], &ItemID, 4);) G: z% B" U6 \8 \! \- `
//return D2Net::D2NetSendPacketToServer(0, aPacket, 17);% B+ j( D+ l: j2 c
D2Net::D2SendToServer(17, 0, aPacket);
& F: n' K( C N3 Y' J8 L% | return TRUE;7 [! `4 L2 a& {% Y
}
9 x2 [8 c* H/ \" w
. `3 D8 C% e: @; i# p/ |3 T8 w static BOOL SellItem(DWORD ItemID, DWORD npcid)
/ M6 r. t2 \8 y- f {; f( c* W$ {# D' V
PKTItemTellW8(PACKET_ITEMACTION, 0, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);' H$ J1 D- W/ g6 H0 \' A
BYTE aPacket[17] = { 0 };
2 i8 v4 Z7 M7 y+ G aPacket[0] = 0x33;; Z2 c- N1 N5 e' d, ^- i
::memcpy(&aPacket[1], &npcid, 4);2 e- h; L& D8 Z) d- f& D
::memcpy(&aPacket[5], &ItemID, 4);
0 U, c! ^1 U6 [* K //return D2Net::D2NetSendPacketToServer(0, aPacket, 17);
& K) l m% n a/ W1 U D2Net::D2SendToServer(17, 0, aPacket);
9 q1 a2 P9 W) G4 K$ c: g return TRUE;2 m6 i+ `/ P1 t) l: Z4 _4 X0 d2 N
}
: k9 f& }9 M6 f/ ~$ |+ z
% [; G" B# Z+ j9 { static BOOL Interact(DWORD nUnitId, DWORD nUnitType);
8 K) R5 Q& f& g( |" v3 e
' @+ Q% I7 z7 K/ D8 e2 ?2 a; ~8 _ static BOOL PickGroundItem(UnitAny* pItem, BOOL bShowClientMove, BOOL bToCursor); \9 _* {& R) X9 n5 ?$ b
; c- u* n$ l7 [# b6 q+ s, q
static BOOL OpenCube()
1 ]/ f5 v/ W- W { |! c: K& c5 q* R- j" A1 \( U' m
if (D2Client::D2GetUIToggle(UIVAR_CUBE))return TRUE;
3 j! e4 N; O$ d& U; P
4 N* i7 {* \ W4 i" x& b, c/ F$ [ UnitAny* pCube = CountStorageItems(LOC_INV, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);
$ v" v& Q F- @" S$ S, B5 E if (!pCube); x- V6 q* N* d, V4 a
{1 o5 \; e3 Q/ H+ Y8 b B( y6 U
pCube = CountStorageItems(lOC_STASH, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);" g8 `+ e v; C- s8 o2 F- X9 _& C' y
if (!pCube)
2 ]: U$ H6 j9 F5 w. h$ f8 k2 k return FALSE;1 k5 n0 {: d+ w7 \( K: D
}$ K. _1 [* o6 f3 |
PKTItemTellW8(PacketItemMaxTick);
' X7 U2 r% y% a4 Q0 {6 F
1 g6 D) _, U# o) S: F& E( A9 Z D2CoordStrc mypst = { NULL };
]1 j# _% A" m, L8 |5 l D2Common::D2GetUnitXY(*D2Client::ptPlayerClient, &mypst);9 J( \, D! \4 i% M- i. ?9 z" C2 f
6 \2 Z7 |3 Q$ }2 R
BYTE aPacket[13] = { 0x20,0 };
' J+ E6 C. z6 M3 l ::memcpy(aPacket + 1, &pCube->nItemNum, 4);
' i9 r+ D1 q7 v: |' k; P1 V- C U: k ::memcpy(aPacket + 5, &(mypst.nX), 4);
" ~( g, C8 b' @0 g ::memcpy(aPacket + 9, &(mypst.nY), 4);
; r/ t7 c6 A3 h* v# o4 Y# A D2Net::D2SendToServer(13, 0, aPacket);% ^* w$ M* {0 r
return TRUE;
& N. ]) b0 w9 Q/ K% F: ` P }1 C5 \9 q$ A4 M1 D4 M
1 T# C8 Z* s7 \( G7 J static BOOL ToInvxy(DWORD x, DWORD y)
( T" n& a; y' W: f5 } {
$ D+ Z3 s! v5 x) [ UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);* \: ~# L4 S+ _, x/ w$ h. B
: z, U! |0 j/ u" e/ B if (phand == NULL)
) q9 u5 ?8 C) q% H! E- @3 o: ] return FALSE;- m$ S& _& R/ v3 s2 y
8 }7 }! U; D8 e8 n, G PKTItemTellW8(PACKET_NEWITEM, phand->nUnitId, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);$ o- P/ J+ x; u X
/ t) H, V' X2 T' [3 {% z2 @ BYTE aPacket[17] = { 0x18,0 };1 y* t6 l. }6 b
::memcpy(aPacket + 1, &phand->nItemNum, 4);2 ~6 A4 Y+ `0 g7 O+ Z6 _
::memcpy(aPacket + 5, &x, 4);/ G/ k" h) b2 f+ H
::memcpy(aPacket + 9, &y, 4);
3 X8 |- E% U, p! [, A0 d0 k D2Net::D2SendToServer(17, 0, aPacket);
( Q8 x6 F) S. X* U return TRUE;8 v$ f6 J, ?) D0 M' L+ r
}
, }. z( _0 p* ~7 `2 j# y0 R
. ~/ \" W% E# s) U8 a* f static BOOL ToInvRandom(BOOL bBagFix = FALSE)
: d ~# i$ O) ^ {
4 R1 Y+ S8 P; n% l4 v UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);
# `0 x( A( H/ l9 c7 W9 p if (!phand)' U! @1 G7 V' E. P' K+ L3 z/ F0 B4 \
return FALSE;
1 j% T- ~0 A) B( ^6 t+ B int desx = 0;
, x/ B" [2 N4 w9 P7 @1 |* l int desy = 0;5 i: s$ _& }3 N/ J6 O* i
if (GetTheFirstStoragePlace(LOC_INV, phand->dwTxtFileNo, &desx, &desy, bBagFix))
. f" o" I! p# d' d9 i' q8 q {) a8 ]/ |- h+ T8 g2 T
ToInvxy(desx, desy);+ v4 E |; o! X( @5 w) _
return TRUE;2 L; n8 X: l- [/ J
}
; G" [" V/ T2 r8 [& c: c% J return FALSE;' n4 O2 a4 s1 @* H% g1 G' ?
}. x" [6 m1 Z8 r
6 n C3 e$ x1 |* c7 D
static BOOL ToCube()" o# } j8 `! F, w$ ]
{8 k7 {% x1 T8 r( k7 Y3 l8 v
if (!(*D2Client::ptPlayerClient))return FALSE;
' ^3 M' n2 W1 e; {% V: g+ \
9 D0 k( h8 D7 n u/ R UnitAny* phand=D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);# D: U( I l! P2 Q& B& h+ I
if (!phand)return FALSE;
* T* Y8 o7 H o& R2 A% p% H
& u! R: S& T3 {2 E( H UnitAny* pCube = CountStorageItems(LOC_INV, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);//枚举身上的方块' Z" l5 J5 X$ S/ p6 A$ B5 B+ w6 ]
if (!pCube)$ T* o4 J" M8 c) H; `, c* X7 V: ~
{
! o) D* i+ W' F pCube = CountStorageItems(lOC_STASH, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);//枚举仓库里的方块
+ x8 n" p3 j8 ^8 ~3 M if (!pCube || !pCube->nItemNum)- S% ~( m/ d1 y) A
return FALSE;& N8 i$ l$ z" X& e$ X- N
}
& f& h/ W; F: n* `9 V+ I0 F% Y/ M( y) a# e
if (!IsStorageCanStore(LOC_CUBE, phand->dwTxtFileNo, FALSE))3 ~, q# L- ]8 v" E+ h/ }+ J5 v+ _
return FALSE;
9 @' k& V! c3 w5 @3 {8 G- t( [* r1 n! q2 d* x; Q
PKTItemTellW8(PACKET_NEWITEM, phand->nItemNum, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
( T7 R2 K% @( s- j, j* K; r' K$ O+ n8 X. r9 `# e8 }$ i
BYTE aPacket[9] = { 0x2A,0 };9 o' x: b$ J. T, P, o! k6 Q- b
::memcpy(aPacket + 1, &phand->nItemNum, 4);
) U- m3 A O4 G$ e* C/ H. a ::memcpy(aPacket + 5, &pCube->nItemNum, 4);8 |9 T4 ^( i. y, S* ?
D2Net::D2SendToServer(9, 0, aPacket);
% b1 G+ Y" y& n7 t+ @7 { return TRUE;; P7 z3 J( i9 X5 i2 W
8 Q, w' Z: S6 _+ p }
& u8 R( Z6 G' Y1 I0 T2 Y+ ^* ~8 X7 v
' S# G% \9 ?" q/ R; U2 B static BOOL ToCube(DWORD dwhandID, DWORD dwtxtno);: y3 G' l5 e& E& z! s. n2 E
5 ]1 D4 j& n) G
static BOOL RCBag(DWORD dwItemID)//使用之前一定要检查能不能储存
7 N/ d5 Q, D5 i) l6 d; `7 z* | {
% @$ P! H7 _" C; F( j D2CoordStrc mypst = { NULL };
# |/ Q* r( U" M' z" v" b3 K D2Common::D2GetUnitXY(*D2Client::ptPlayerClient, &mypst);4 }7 r; T. c5 K/ f2 k1 q4 d" G
4 i& Z0 k6 @9 [9 N5 n9 m6 ]' N
if (!mypst.nX)return FALSE;* @3 G! ~3 } d) b. I8 C
/ t- o8 w& ^5 b% u/ `7 P/ w PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);1 t# `! h7 W; l! Y" y) [
. }+ l$ o2 N' V& s9 p2 D7 S; a$ ?# q
BYTE aPacket[13] = { 0x20,0 };# J; {. R! \/ Y1 v
::memcpy(aPacket + 1, &dwItemID, 4);
( ?" _) ]; N. I) _) O+ Y4 s ::memcpy(aPacket + 5, &mypst.nX, 4);5 S' Q; F# q e4 ^6 M
::memcpy(aPacket + 9, &mypst.nY, 4);
& V" Q1 v# n8 X* n% m% B9 x( t1 w //return D2Net::D2NetSendPacketToServer(0, aPacket, 13);0 ?2 ?5 f( _2 t4 a; \
D2Net::D2SendToServer(13, 0, aPacket);
( P5 ?8 _4 Y8 I( C. [1 b7 @ return TRUE;
6 g' I0 o3 I% U( y: J }
+ k- G) y7 O3 m3 u, m
$ m2 R% D% M6 r5 ]$ q* {3 I# } static BOOL DropCursorItemToGround()
& W$ y; Y. P' z' A {
/ a [ O1 m: a: |! P/ w UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);
7 a2 @2 R+ t) `# ^ | if (!phand)
% F# e- B9 b, y2 x6 ? return FALSE;
7 a& }: Y, H( P/ a S0 G1 z& |: [; ~: N; B# D( E
PKTItemTellW8(PACKET_NEWITEM, phand->nItemNum, ITEM_ACTION_DROP, PacketItemMaxTick);
! A+ w8 U( P& T% g- X7 P# u! e0 R0 \( f& P- }& {& _: z8 V
BYTE aPacket[5] = { 0x17 };
" I! ^8 I. K& O ::memcpy(aPacket + 1, &phand->nItemNum, 4);
- o& G( N& B1 j1 ^+ _; | D2Net::D2SendToServer(5, 0, aPacket);
8 p+ x4 n5 a3 j* S return TRUE;
8 N# m R, {8 |& ~/ U" t) [9 {7 b' @& z. n& p' t& {
}
! u. U- i6 ?$ d4 S; K$ b. r/ z: @$ h0 t7 H6 U# ^
static BOOL PickStorageItemToCursor(DWORD dwItemID)& R5 M$ s, r! r0 B/ _. I
{
) M; a) u2 o/ t3 j# p5 g! w PKTItemTellW8(PACKET_ITEMACTION, dwItemID, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);% c' @9 {) X. s% K! M6 e, D M
( d5 U J( @+ E$ f4 M; { BYTE aPacket[5] = { 0 };
1 k% D/ ^9 H" Y5 \- r aPacket[0] = 0x19;
0 }+ g. C& h( @8 a ::memcpy(aPacket + 1, &dwItemID, 4);
% |( ^9 v4 `* B+ S: v //return D2Net::D2NetSendPacketToServer(0, aPacket, 5);
! e' G' H* ~0 Q* m D2Net::D2SendToServer(5, 0, aPacket);
6 g- O$ d& H5 V* }5 Q6 ` return TRUE;9 K" u: b* C" v' k( i5 Y
}
& l1 i X. \8 S* y
2 R/ r1 Z3 z, h8 i' S: p, Q static BOOL InteractItem(DWORD ItemID1, DWORD ItemID2)
6 b% q L/ `( U0 _" F- c8 f {7 z& N7 R8 P4 }
PKTItemTellW8(PACKET_ITEMACTION, ItemID1, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);# h) Y7 ?/ E8 {3 z
BYTE aPacket[17] = { 0x1f,0 };
# N9 |; t2 ^/ P4 R; z ::memcpy(aPacket + 1, &ItemID1, 4);
) b2 B% g# F) e* h8 ?+ a ::memcpy(aPacket + 5, &ItemID2, 4);
5 w0 R& T, b: f7 W1 R5 c //return D2Net::D2NetSendPacketToServer(0, aPacket, 17);
9 t$ b% h- U& _2 D$ n D2Net::D2SendToServer(17, 0, aPacket);
- f* O3 B8 l9 j' x5 q; V0 h$ e return TRUE;* y6 F/ c( ^( c% E
}; j6 R$ M+ s# }
6 J3 w- ~) a w( O; d8 v" V: V static BOOL Transmute()& `) E; I* w' s
{) J7 o! b) U; y
if (!(*D2Client::ptPlayerClient))return FALSE;
8 ]7 H. F4 b9 V$ p1 p- S- M0 R. ?8 A
if (D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory))* q% m+ J- U+ R' B0 R4 ~9 K
return FALSE;$ l+ p6 L& V7 ], n
+ j( d4 E; p* |. t P' `0 P PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);1 ]8 I* d5 H4 w; M5 C1 J
BYTE aPacket[7] = { 0 };; C `( P/ A* @" y
aPacket[0] = 0x4f;
, C! G/ m$ d+ y% c2 J e) l aPacket[1] = 0x18;
* H# W; r" l' z& z2 |! A D2Net::D2SendToServer(7, 0, aPacket);& b, Y' d( R7 U; m- |$ D
return TRUE;/ n/ Y. Y8 l& m8 G( _. v3 G9 U
}2 H: r; R: T4 U$ f/ o
};, q+ |5 A( ~4 e
D: g0 J+ O, `. g2 J: ?' X2 e) M
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