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转载
6 `% i+ j; W1 p) ]2 d自动合成的逻辑过于复杂就不给出了主要就是利用以下汇编点:2 z- X% C! K7 O. L9 m" k/ X
D2Client:
1 u2 w7 a k" f5 E) E7 ?6FB20AE1为拦截输入框(用于获得命令)
# p; e% O0 E- j2 k/ s6FB5E11C为客户端获得0x9C 0x04数据包位置 也就是进入储存的触发
, h3 u) [& |/ D6FB5E8D0为客户端获得0x9D 0x05数据包的位置 也是从储存中提起的触发
* M- t2 W5 R$ S9 F O5 j6FAF4230为hackmap的loop点 我用的hackmap导出位置' Z3 c% |3 U7 M* |* x! t3 \
$ e5 C* z5 V, H) k- _! g3 F) b+ i7 C' i! Z
发包函数:
: j8 p3 S6 W3 W9 Q2 J! Tclass D2PKT_ITEM
% p" ?/ t# B% o/ X3 U) j{
+ b7 g& E: B' o$ I3 H#define ITEM_ACTION_NEW_GROUND 0x00 //9c//新产生在地上 地上/ m: v5 d& X4 D( ?
#define ITEM_ACTION_PICK_UP 0x01 //9c//拾取 多
# p0 q7 h! f# B3 U& w- Z" @#define ITEM_ACTION_DROP 0x02 //9c//丢弃 地上
! b! g( m1 V3 p6 a s6 x#define ITEM_ACTION_OLD_GROUND 0x03 //9c//旧的地上 地上# @4 J5 B5 u% _- Q' O. G
#define ITEM_ACTION_TO_STORAGE 0x04 //9c //到储存 STASH
- `( [: R5 Q, Z8 G#define ITEM_ACTION_FROM_STORAGE 0x05 //9d 从储存 手上; o# K5 W3 J. f+ a$ H
#define ITEM_ACTION_TO_EQUIP 0x06 //9d 装备 装备栏
; f0 v5 B( _& d. i#define ITEM_ACTION_FROM_EQUIP 0x08 //9d 从装备 手上
p1 ?6 {" ?8 S#define ITEM_ACTION_SWITCH_EQUIP 0x09 //9d 切装备 -
0 @$ W& ?# N# J2 T; `$ G#define ITEM_ACTION_TO_STORE 0x0B //9c //到商店 商店' B! M7 ~2 Q% t7 C* ^/ D
#define ITEM_ACTION_FROM_STORE 0x0C //9c 从商店 INV
* O0 J& w c- l3 z#define ITEM_ACTION_SWITCH_STORAGE 0x0d //9c 转换储存 不知道 7 w2 h' [$ r( Q- W& k
#define ITEM_ACTION_TO_BELTSLOT 0x0E //9c 去腰带 腰带/ Y! k2 I% X9 i3 @
#define ITEM_ACTION_FROM_BELTSLOT 0x0F //9c 从腰带 手上
- @, u5 m$ K0 P) ~#define ITEM_ACTION_SWITCH_BELTSLOT 0x10 //9c 转换腰带 -/ d/ J! i7 y: i7 w& a8 Q" V0 b
#define ITEM_ACTION_TO_CURSOR 0x12 //9c 到受伤 手上; X- r, o' Z |- f6 H" y0 d
#define ITEM_ACTION_SHIFT_BELTSLOT 0x15 //9d 切换腰带 -
: J: P; Q6 [, k; Z1 P5 E3 f$ H
a; P. R6 c/ R* H7 ?#define PacketItemMaxTick 150
& `8 d G: k; m#define PacketItemPickUpTick 20$ p5 ~: l" r* r* r9 r! y
3 Q! H: T- x: P5 W
private:
0 ^0 x% A7 m K4 L static DWORD _PKTItemTick;
1 O% ~4 b3 k: J static DWORD _PKTItemAction;
6 g$ }! u' M6 z; Y: W( K, f( } static DWORD _PKTItemID;5 Y5 A0 Q: ~" I0 H( n& q
static BYTE _PKTPKTType;
) y* f/ _+ f- S: n9 U0 {# Ipublic:: H9 e/ X3 j: ?$ g! y" Y( k& h
static DWORD PKTItemGetTick() { return _PKTItemTick; }
7 Y' k( S4 Z4 T6 P' n
% O/ G! R1 `9 I. S% F R static void PKTItemRelease()
3 `( m0 a4 e9 ]: {. B0 } {' J# ]7 F F) {0 F; x( o
_PKTItemTick = 0;
7 t5 o- A/ t( z& K$ l2 ~" N7 ] _PKTItemAction = 0;2 J6 a. x* t3 Z$ v
_PKTItemID = 0;
+ e; n" v2 v1 v! A8 s; |6 r6 N, O _PKTPKTType = 0;1 Q+ r' ]- R% Q$ Q
}1 R/ b* M6 H( C, ]" e; o! H
1 M' O* \: V7 e static void PKTItemTellW8(BYTE aPacket0, DWORD dwItemID, DWORD ItemAction, DWORD tick) 2 |: G( v! f0 p- E) Q
{
1 n# p; D. S/ _6 S _PKTPKTType = aPacket0;
7 d, |- I: u$ L _PKTItemTick = tick;8 H* \2 F- H+ z3 u' n ?
_PKTItemAction = ItemAction;1 y% u; Y8 n7 }) o
_PKTItemID = dwItemID;
9 W4 _2 t- M7 F5 j2 ` }" A7 L- f* b% D% L* x( I9 K
" i: E {; O4 h+ B# Q3 { static void PKTItemTellW8(DWORD tick)
( u) J' X1 w9 Z7 \ }/ V {6 C) Q2 g5 p& E
_PKTItemTick = tick;2 \7 E7 L) t$ h) \
}
( C" F/ ^: F2 s% m
% r8 A6 g; ]: O! d- o5 A static void PKTItem9C04(BYTE* aPacket, DWORD aLength,UnitAny* pPlayer)//picktocursor Z0 X1 {" f }/ Y1 {' a% O4 Q
{
4 H7 l. o- |& Q, K* o if (aLength >= 8)
3 |9 ?9 X0 b# g {
- q1 K9 U5 @. c DWORD dwItemId = 0;
z7 }: a3 I. O0 E1 F memcpy(&dwItemId, aPacket + 4, sizeof(DWORD));
1 k# I/ j" u& I) Z, U& R: @4 ?9 B if (aPacket[0] == PACKET_NEWITEM && aPacket[1] == ITEM_ACTION_TO_STORAGE) u/ T+ K3 w. ~& M% q0 I
&& _PKTItemAction == ITEM_ACTION_TO_STORAGE, v0 I7 O' A1 o! J7 z
&& _PKTPKTType == PACKET_NEWITEM& k' K/ E/ v h) t
)
& D$ d4 m K! t5 ~6 |! Z; B) j5 ` {* w; D! j6 M' ]7 F
if (_PKTItemID == 0 && _PKTItemTick)& T1 v) l0 o8 N/ G% o$ F3 ]1 j
{9 z Q6 L$ N: W2 f9 n$ Z
PKTItemRelease();
& Y8 @! f0 o2 g" @ }
p# S0 K/ S8 {, H else if(_PKTItemID== dwItemId&& _PKTItemTick)
6 A0 z7 O9 w! ~- u7 S {* P. [) l) A8 B0 V3 b+ ]7 }$ h
PKTItemRelease();
7 g0 t/ \" t0 M* f }
& x$ f( K. J" x' u }
$ ]; O3 O: ~* A- `" K$ l4 K# H
7 |/ r6 X0 w0 r* S% a; s }
8 d% i, S7 w6 V+ ? }
- C- E3 [/ k" f$ D
* Q+ |- H8 L5 q }) Y9 P static void PKTItem9D05(BYTE* aPacket, DWORD aLength, UnitAny* pPlayer)//To Stored
+ n3 t X. g, \7 P4 s/ {/ l {8 Z" l- P" K6 Z' G" Y% }
if (aLength >= 8)4 [3 O8 Z8 n# h) `
{
. I: _, U2 g$ o) G DWORD dwItemId = 0;
- R5 T7 z+ Z4 k- y2 z memcpy(&dwItemId, aPacket + 4, sizeof(DWORD));
# W: o0 M. ^- J2 i! H6 @9 _ if (aPacket[0] == PACKET_ITEMACTION && aPacket[1] == ITEM_ACTION_FROM_STORAGE: H0 W; _: X; C U/ w7 r
&& _PKTItemAction == ITEM_ACTION_FROM_STORAGE
2 d- ?& ~$ {! [9 T& L && _PKTPKTType == PACKET_ITEMACTION' l. n3 b# s$ ?: X3 y2 Z1 B! I
)
7 G+ o) H, Y! `+ H {9 k- O1 u n! K: T
if (dwItemId == 0 && _PKTItemTick)4 L5 ^ k3 a1 f9 ]* k
{: E2 ~ V' ^8 C' A
PKTItemRelease();' s% V6 b0 K* J; M! v2 r* e
}
# {4 |9 ^- ?& B" F# c/ g0 ^' M else if (dwItemId == _PKTItemID && _PKTItemTick)
5 C$ X; s. s5 r0 I' Q8 M% t {
0 V5 ~/ Z+ h: ?: H PKTItemRelease();7 E4 g6 Q& W: X4 w3 ^$ I
} s5 M/ |. b4 i" L) `( g
}
1 _) z6 {' {" O9 [( g- W/ M
# S3 p7 F* q8 q }6 E3 i7 ?1 T: d
}% a, C6 a5 t* I' F! t/ I3 O- h% q
) y9 _: o5 o. f6 {8 R static void PKTItemGameLoop()
5 R' I9 ?# g5 ]* M' f {! `3 ^8 w! m2 B- Q
if (_PKTItemTick > 0)! u) r/ ]9 i \3 P
_PKTItemTick--;/ P* T* i* `5 C% o
else if (_PKTItemTick == 0)5 {. R+ P7 z( a7 n U% d' i- I( V" C
PKTItemRelease();
9 }- A- V+ o) D) Y' y. c& t }
* d0 O; R( O9 r" } S9 P5 ~2 d) f! {% W. E* D" m P+ H( U, [
static BOOL PKTItemCando()
2 n" Z( ?. P6 \ {: x: h1 i2 P- m; X
if (_PKTItemTick == 0)return TRUE;
$ W! q# Q4 L4 e, w5 W! ^ return FALSE;
5 P1 S, L/ C1 |, V5 j; x }
+ J2 `- @% z5 I5 G, l6 q# F o5 }4 {
static BOOL BuyItem(DWORD ItemID, DWORD npcid)
( J& U7 i- M! N( L3 o. K; E {
$ O$ K) u5 h8 _& G k: n PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
5 o3 M4 o2 d0 K BYTE aPacket[17] = { 0 };. L3 { W% f* R6 U- s
aPacket[0] = 0x32;
# x2 _& M5 b" ]% k0 U V8 b ::memcpy(&aPacket[1], &npcid, 4);
7 F# x6 Z# l' g( _$ ], ]4 R0 A ::memcpy(&aPacket[5], &ItemID, 4);
! T6 v. ? V9 L' P$ C //return D2Net::D2NetSendPacketToServer(0, aPacket, 17);
5 H9 I x6 o) H0 O) S" z" c9 r D2Net::D2SendToServer(17, 0, aPacket);
$ C+ p6 D! R; P3 B) h+ x7 P+ y+ n return TRUE; q# `: L2 p# q7 E6 O; }+ f
}
" [! K* i, s0 ]; c4 L# L5 a9 E& b0 P6 I& Z
static BOOL SellItem(DWORD ItemID, DWORD npcid)( L% `0 J% t$ `! C+ b* e$ M
{2 h! S: n- K$ E5 Z4 @
PKTItemTellW8(PACKET_ITEMACTION, 0, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);! e. J; z1 m. V4 L. R: x
BYTE aPacket[17] = { 0 };8 `9 L# M/ m) [% R! e3 u
aPacket[0] = 0x33;3 g3 W9 G }" c$ Z) r
::memcpy(&aPacket[1], &npcid, 4);
. |- Y# l% ]! [$ l; y/ O ::memcpy(&aPacket[5], &ItemID, 4);0 v: n$ f; ^, I4 `
//return D2Net::D2NetSendPacketToServer(0, aPacket, 17);, r% ~. w* {0 R7 S" i
D2Net::D2SendToServer(17, 0, aPacket);
; O* w/ A( N2 y$ d return TRUE;+ F4 k: r( E& `' |
} P4 g8 v7 Q8 e* a: |3 r. j
( Q1 u9 E0 g/ n1 S" W/ ` static BOOL Interact(DWORD nUnitId, DWORD nUnitType);' @4 R% T8 r7 x. M n' _
0 ?$ r# ^( K: i7 z/ ` y& x4 F+ N
static BOOL PickGroundItem(UnitAny* pItem, BOOL bShowClientMove, BOOL bToCursor);
" g7 O2 e4 z8 k9 P" A+ g) V7 t0 `+ ~, C2 V7 S' D7 k
static BOOL OpenCube()7 d: t( R4 \. J! Q) H
{; Z& |" a1 I' m: l4 L g: o
if (D2Client::D2GetUIToggle(UIVAR_CUBE))return TRUE;- j" C: | u; e$ G# E; b
* n6 V2 j; ^* X- ^$ _6 T5 v UnitAny* pCube = CountStorageItems(LOC_INV, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);
& N5 H. Q$ i* J4 q% @+ | if (!pCube)
# N) }2 h% i Y& |: a4 A7 N {1 d, W* z# l' h0 i" R% g
pCube = CountStorageItems(lOC_STASH, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);* z2 `, }- e. k9 Q
if (!pCube)3 l% X7 r0 X4 Y1 |
return FALSE;
6 y% o/ p5 Y$ g) N* l4 T }
6 J0 B- ]1 V4 ~ PKTItemTellW8(PacketItemMaxTick); {7 V. p& ]3 s9 |9 P
9 B T0 K, W% F" B/ L" X; Z9 | D2CoordStrc mypst = { NULL };
2 @7 y5 n. g4 l$ P6 n D2Common::D2GetUnitXY(*D2Client::ptPlayerClient, &mypst);. y8 Z7 m: {+ h* C
% |- N- ~9 [1 i" V8 @ BYTE aPacket[13] = { 0x20,0 };
* V' t9 ?& j, g# \1 H* a. z$ e: ? ::memcpy(aPacket + 1, &pCube->nItemNum, 4);
+ M- o, j* t2 ]$ R4 u& R ::memcpy(aPacket + 5, &(mypst.nX), 4);
2 i& e1 E( m! q& n0 Z" ^ ::memcpy(aPacket + 9, &(mypst.nY), 4);
- e# {4 p, o( A* h% _ D2Net::D2SendToServer(13, 0, aPacket);, o1 @2 \7 `: _$ x) W
return TRUE;* ^! Q5 Z* @ d6 z" z0 ?0 z- s
}8 o ^/ I& \. `( `% r' n) O, F) D g
. b; e; N# u& ~- t! N; K static BOOL ToInvxy(DWORD x, DWORD y)% q5 m+ r/ |# z# t% K. w5 v
{
( q; t- S% n5 X9 f4 i% X. s" v UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);
9 I* X1 ]' F8 v' }# [# s# J2 i' y
if (phand == NULL)* n6 L' F/ r, \) u1 u
return FALSE;
" ]! P4 i7 N- y& Y" Z; Y( u& o$ d$ Y
6 r; {7 C/ S$ X1 Y4 O5 ]1 f PKTItemTellW8(PACKET_NEWITEM, phand->nUnitId, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);6 p' U5 n. P3 a
- v: Y4 c! t" [3 l# z$ k* S
BYTE aPacket[17] = { 0x18,0 };
7 \5 l$ q1 u, a* E6 P3 @ ::memcpy(aPacket + 1, &phand->nItemNum, 4);/ t( p, O4 e% w, [
::memcpy(aPacket + 5, &x, 4);
! a- L1 a h+ s) X2 s0 ^$ s ::memcpy(aPacket + 9, &y, 4);
& ]. ~+ {) j. z1 Y' Z% U- x D2Net::D2SendToServer(17, 0, aPacket);) G" ~: J% ~& m, s% s
return TRUE;- b6 r/ J8 X1 ^% M7 f; T9 X
}3 D2 a8 g9 d: y" t+ Q' h
5 O: E' w/ w5 f- c1 |- n6 f static BOOL ToInvRandom(BOOL bBagFix = FALSE) / j6 B! @: I; c4 A; `( _7 Z
{9 }# a: ]0 X/ `+ t) P( U
UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);1 ^ Q: B8 m$ Z: Y
if (!phand)
7 N: X5 O) w5 G9 ?) B' M' c& Y+ E return FALSE;6 K% f7 Z9 c6 x+ ]& Q+ v$ P/ c4 {
int desx = 0;! ]* k0 A6 R0 y0 [' J- ~0 J! _- W
int desy = 0;
' @; ]# M& J4 [ if (GetTheFirstStoragePlace(LOC_INV, phand->dwTxtFileNo, &desx, &desy, bBagFix))
5 Y3 |9 u1 g4 Z3 \' ~ {
7 j+ J$ n+ j' t! Y% h7 ? ToInvxy(desx, desy);
0 J$ v) K; ]& \2 R5 S return TRUE;
* k+ X5 @: O9 | }
7 U1 V( e5 a9 e- k6 ?6 i9 u3 T return FALSE;
" R5 u# p6 b/ A }
" B4 w8 N7 O$ A Z" J% P3 P0 a4 i: x; Z1 N. o$ u5 Q+ h$ }* _
static BOOL ToCube(); i- p( Q7 a' ]3 E' ~
{
4 x( W( f6 z% f7 L& M' W if (!(*D2Client::ptPlayerClient))return FALSE;
3 n4 N& W- o, @
$ \0 Q0 _2 y. C4 T UnitAny* phand=D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);9 r, A* o6 P J( |( H
if (!phand)return FALSE;3 k' ~6 q5 v% i+ B0 l! f7 K
9 B6 _# |# A' |, K5 ~ UnitAny* pCube = CountStorageItems(LOC_INV, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);//枚举身上的方块
( y1 W+ A( u1 Z if (!pCube)" W. E& f' s8 W$ l
{8 R- Y' e3 a4 P: }! i
pCube = CountStorageItems(lOC_STASH, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);//枚举仓库里的方块/ {9 U7 ?8 |' I. i% O$ b! D7 k! n- y
if (!pCube || !pCube->nItemNum)
+ M1 |. L4 l7 H Y$ | return FALSE;
, o7 L: |7 U, N, o: I# N0 Y }
# R3 }6 a8 k% p- ?7 C! U4 w+ B
( {$ l, ]1 w; u% a if (!IsStorageCanStore(LOC_CUBE, phand->dwTxtFileNo, FALSE))' d: L& L. p: m: g' E
return FALSE;
; Z/ w1 U9 J# P2 `- A
6 W% ?; ]" h3 r w2 a PKTItemTellW8(PACKET_NEWITEM, phand->nItemNum, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
6 j- X" I7 y4 J& u
( d6 `+ n& M+ R2 r* Y- C BYTE aPacket[9] = { 0x2A,0 };
. y1 Y' `! |) Q9 }; ~ ::memcpy(aPacket + 1, &phand->nItemNum, 4);
* ]; K# [* v0 y- k ::memcpy(aPacket + 5, &pCube->nItemNum, 4);- u# O& w! Y+ |1 p3 v, G% L0 {8 L
D2Net::D2SendToServer(9, 0, aPacket);$ b7 {$ b3 e% g: ^/ I5 I
return TRUE;
% a: a8 U7 O; w9 m) W! |. W3 H
X' K: G W2 C& L' X+ G/ k }
: H$ N3 }, y, x) B, c. n- Z8 m8 |( i% u3 j2 e" S3 r
static BOOL ToCube(DWORD dwhandID, DWORD dwtxtno);
. [8 y8 k5 w0 s) V n7 v$ ^# h' [5 y2 Q
static BOOL RCBag(DWORD dwItemID)//使用之前一定要检查能不能储存0 E2 \6 J9 V, G
{1 B$ X) C# ^. g( p8 `( H. |
D2CoordStrc mypst = { NULL };
, N9 N% ^) J0 D( p$ r; B D2Common::D2GetUnitXY(*D2Client::ptPlayerClient, &mypst);# E" o! _% q+ X) a6 ^! E' L
5 M% j* v+ g" Y+ ?" Y5 Z if (!mypst.nX)return FALSE;
. M7 G( l/ k& `
5 d( p+ F0 T# r3 s* I( U( Q8 x/ U PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
( w: i, J2 P& o8 n9 d! I8 Q" o
. v7 Q3 p% A. B+ ]) z2 s BYTE aPacket[13] = { 0x20,0 };; }0 P6 C' P. y Z8 t9 R3 S! n) O0 a
::memcpy(aPacket + 1, &dwItemID, 4);% f; f, v1 K6 u) S
::memcpy(aPacket + 5, &mypst.nX, 4);: g' M! t9 j' B3 e: Y u
::memcpy(aPacket + 9, &mypst.nY, 4);
% J) s- \, q5 F1 x+ [( X //return D2Net::D2NetSendPacketToServer(0, aPacket, 13);
8 _9 B$ @+ h- i" b D2Net::D2SendToServer(13, 0, aPacket);
+ \; E p- I- E+ i& ] return TRUE;
. y: h# h5 A/ m- r' A1 O9 U$ { }. o7 k T% Q2 i1 U
7 X; f) G1 I! V/ b5 F
static BOOL DropCursorItemToGround()
1 V+ j c: {2 I* X! S. q# `/ r {
/ _! y9 f" i7 K; u+ r UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);
, i7 j( m) f( b8 M1 [ if (!phand)
; R( K1 z, N+ N3 E! } a return FALSE;
) Q- J) a" i, x7 [, f3 W$ f$ I. W3 d; _
PKTItemTellW8(PACKET_NEWITEM, phand->nItemNum, ITEM_ACTION_DROP, PacketItemMaxTick);7 \" o1 @' F+ E9 g
% H+ b+ n2 g4 j7 [/ } BYTE aPacket[5] = { 0x17 }; P. I7 n/ s0 F% w- r
::memcpy(aPacket + 1, &phand->nItemNum, 4);5 H( b# L& s! s7 S+ A9 g
D2Net::D2SendToServer(5, 0, aPacket);5 {. |. d( M+ L; O3 D* D
return TRUE;9 m: o; b6 f0 T( g
& U9 U2 _* j2 g! c
}
# h' E: v, v$ s- G* g+ e l- {: }) K2 Z* Q) ?2 V
static BOOL PickStorageItemToCursor(DWORD dwItemID), L5 m: J8 \* [, a) D( l) X3 x
{% I; J7 s, D" B+ A- R( w1 B
PKTItemTellW8(PACKET_ITEMACTION, dwItemID, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);
: ]1 n* A( ]7 x0 i1 u
3 D8 L$ t6 R1 Z9 P BYTE aPacket[5] = { 0 };
1 c7 U: h5 ^4 X: [/ m" o0 Y aPacket[0] = 0x19;
4 S! y8 H' p+ t9 j2 K4 o ::memcpy(aPacket + 1, &dwItemID, 4);
* f5 s4 N h/ P+ i( b+ A //return D2Net::D2NetSendPacketToServer(0, aPacket, 5);
, {) V: N$ |$ j/ S- X. l D2Net::D2SendToServer(5, 0, aPacket);! v( c6 K5 E* P' T5 |
return TRUE;( M7 \3 k8 K0 w* ^4 o- _' A9 e
}
. Y. f/ p2 q- s3 t
9 r: H, {! [/ e static BOOL InteractItem(DWORD ItemID1, DWORD ItemID2)4 L9 G- n6 |6 O* p4 [
{
3 R( z# a: _, T8 h) k- d, I' Z PKTItemTellW8(PACKET_ITEMACTION, ItemID1, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);4 P9 z2 P) c; U# J; |0 M: c: n
BYTE aPacket[17] = { 0x1f,0 };
# c8 h; ~; V& B, V. C- V! Q" e ::memcpy(aPacket + 1, &ItemID1, 4);
' ]! V9 c( e% S; b' J. s) R. P ::memcpy(aPacket + 5, &ItemID2, 4);
) M& L* O% \8 C( x" J- {* k6 d- X. J //return D2Net::D2NetSendPacketToServer(0, aPacket, 17);
( q' D; S6 _/ j0 }6 W D2Net::D2SendToServer(17, 0, aPacket);
p0 Z1 W$ q' u2 \ return TRUE;
- n0 x5 P( r' J }
9 A" X( m" r; u1 A" V% K! {, @. N$ J# p) C
static BOOL Transmute()/ @5 T* e$ A$ u; g' q! @0 U
{. ^ p3 N2 \! g# c* }* x/ R
if (!(*D2Client::ptPlayerClient))return FALSE;
4 U4 D- f) e$ U3 P b
0 k. C! U: O) \ P" t0 K( A/ a if (D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory))
* g5 a( W% }& y0 ^ return FALSE;
0 Q. u1 b! T) b7 j% k" z- Y) Z" w7 S! }% V( R* J* w4 ]
PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
6 j+ i7 A5 X/ S BYTE aPacket[7] = { 0 };& ^) I3 B( J; F# W
aPacket[0] = 0x4f;
1 V5 r1 k; ?2 a aPacket[1] = 0x18; Q( D" [: q. b* S
D2Net::D2SendToServer(7, 0, aPacket);
; H: h: e1 d- P6 l) D8 ?) x return TRUE;( U9 @' f) Q* t- `* h* o. G ?
}1 ~0 I6 N5 ^; ~" T2 ~5 X' F5 K
};
7 p* a8 n# g$ f! D3 T: U* h! j. _$ ~6 Y4 b i9 R v
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