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转载4 ]1 V( }9 O5 d; w0 A: `6 [7 F
自动合成的逻辑过于复杂就不给出了主要就是利用以下汇编点:
( s* J, ^1 j! B: zD2Client:
9 k. p* S; H. Q# W" M$ K6FB20AE1为拦截输入框(用于获得命令)
) X G! m' C' |1 L* Y" l6FB5E11C为客户端获得0x9C 0x04数据包位置 也就是进入储存的触发3 M' o9 A: l" D
6FB5E8D0为客户端获得0x9D 0x05数据包的位置 也是从储存中提起的触发
, F- |* ?+ c* u6 _0 o: Y( h6FAF4230为hackmap的loop点 我用的hackmap导出位置) \* E4 Q, _& d! y) ~# V5 ]9 X
7 {5 p2 L& ~; p5 J9 Q; e- A
0 N) s, O, s% d/ z% E; Z3 ?9 J发包函数:, k) O3 B* m# g1 B, g, y y
class D2PKT_ITEM
+ U; k8 k4 q# }* o* N{
! |: i* r& L" s6 A#define ITEM_ACTION_NEW_GROUND 0x00 //9c//新产生在地上 地上
- i$ p5 T. ^" |; v" h#define ITEM_ACTION_PICK_UP 0x01 //9c//拾取 多
3 C$ Z8 f) i( q; Q3 s#define ITEM_ACTION_DROP 0x02 //9c//丢弃 地上; f( s! m7 c, m" e6 z) a' O
#define ITEM_ACTION_OLD_GROUND 0x03 //9c//旧的地上 地上
, K% x7 s5 u( p/ Y#define ITEM_ACTION_TO_STORAGE 0x04 //9c //到储存 STASH0 @5 ]6 g- d) q" {+ H& }
#define ITEM_ACTION_FROM_STORAGE 0x05 //9d 从储存 手上$ k& C6 M' Y9 K; \: o) q
#define ITEM_ACTION_TO_EQUIP 0x06 //9d 装备 装备栏
- [+ i4 j1 @9 x# O#define ITEM_ACTION_FROM_EQUIP 0x08 //9d 从装备 手上: R" W3 j+ D' j! ~9 Q d
#define ITEM_ACTION_SWITCH_EQUIP 0x09 //9d 切装备 -
- S5 ^/ z9 D3 M. ^# F. P#define ITEM_ACTION_TO_STORE 0x0B //9c //到商店 商店
7 N. e( l' E' X#define ITEM_ACTION_FROM_STORE 0x0C //9c 从商店 INV8 z/ m6 G) O9 R
#define ITEM_ACTION_SWITCH_STORAGE 0x0d //9c 转换储存 不知道
) F C/ k! e8 Z#define ITEM_ACTION_TO_BELTSLOT 0x0E //9c 去腰带 腰带
5 f( T: K1 m7 n0 O; @#define ITEM_ACTION_FROM_BELTSLOT 0x0F //9c 从腰带 手上' Q3 \1 j. ]1 Z7 u
#define ITEM_ACTION_SWITCH_BELTSLOT 0x10 //9c 转换腰带 -
1 I" S8 T2 {& K. l, k# ?9 h: k#define ITEM_ACTION_TO_CURSOR 0x12 //9c 到受伤 手上
$ w, z; d- B1 T6 M% ~ P#define ITEM_ACTION_SHIFT_BELTSLOT 0x15 //9d 切换腰带 -) h( f ^8 p/ X2 P: }, ?
0 [' J; H, s$ g) T3 }0 X: a6 D#define PacketItemMaxTick 150
# l0 W% }, u: N# j2 A7 v% m#define PacketItemPickUpTick 20
1 r2 a2 R/ m' ^3 ^3 v
" A- {' N/ y6 |private:# Y4 `, ~. }+ b; t; o+ H* K; |
static DWORD _PKTItemTick;
9 F* m7 O; |& g static DWORD _PKTItemAction;
# w8 l& d7 @; h; N% x' Y# y" S3 v static DWORD _PKTItemID;
$ b- T, G7 ? A1 j( k$ d static BYTE _PKTPKTType;
# @, j: Y& t0 {+ U9 j; Ipublic:
* \2 w9 Z: J) h/ Q static DWORD PKTItemGetTick() { return _PKTItemTick; }" E! Q- O- Z: j7 C# s8 n {
4 S' p3 _- {) K! n- R3 Z, K
static void PKTItemRelease()
. w: c; ]" @% h* Z# e: t {
, u- I/ K# o. E% ^" U! I! B _PKTItemTick = 0;
& a4 P+ [" `. W8 _ _PKTItemAction = 0;
9 ~8 t r9 a# W! W2 C2 k8 }$ g _PKTItemID = 0;
5 Z5 j: @/ ]) m* H* F _PKTPKTType = 0;, d6 W: H) I7 x8 x: H) W
}& Z) Z4 B* L. `! y p0 [
* z/ Y& X$ `$ N, z
static void PKTItemTellW8(BYTE aPacket0, DWORD dwItemID, DWORD ItemAction, DWORD tick)
0 l: i% X- t$ p8 c$ y9 b& Q {6 E7 P4 A! r& k! ?2 U( |9 f
_PKTPKTType = aPacket0;
8 X/ ^+ O4 \* t& k; ?6 O" v6 G _PKTItemTick = tick;
( v9 M) x* c) p) ^( ?: N7 E _PKTItemAction = ItemAction;
! T5 m; y2 m& J0 V! A6 Y _PKTItemID = dwItemID;/ P) Z; \ R1 x# @* H5 g
}
% [# t& W: ?* y" C/ J1 ] @; x
5 E" s; N u- V9 i static void PKTItemTellW8(DWORD tick)
& D" v; \/ M' P {, U; c" o/ k& q+ A' `4 z4 H- o2 Z
_PKTItemTick = tick;; ]: I- b0 R; C- W/ J0 b
}
. I s2 a+ R& _4 A0 R# j$ Z9 y/ G' e! s. G
static void PKTItem9C04(BYTE* aPacket, DWORD aLength,UnitAny* pPlayer)//picktocursor7 G% P0 H' `& ^- v) ~
{
5 J4 v0 x8 S$ {1 Y, W5 s+ W if (aLength >= 8)( l. ]) S7 M8 y3 M0 e* P2 T! E& w+ @" X
{3 D" N5 b* d! r% O
DWORD dwItemId = 0;! }$ s+ j/ M/ J Z3 @" v) q
memcpy(&dwItemId, aPacket + 4, sizeof(DWORD));+ l& ]: G" o. k* ]! p' m4 C
if (aPacket[0] == PACKET_NEWITEM && aPacket[1] == ITEM_ACTION_TO_STORAGE' T7 {7 i; U% X* I
&& _PKTItemAction == ITEM_ACTION_TO_STORAGE
: |" K b1 s9 `2 L; ? && _PKTPKTType == PACKET_NEWITEM
) d5 A2 i# ^ f% z; d9 w, K4 Y )
* g* x) R% F4 A8 E {! }; k4 w5 Z" r3 C' e
if (_PKTItemID == 0 && _PKTItemTick)
; Z1 n3 y9 J/ J! G/ ^% Y {! I' F$ { ?; w8 F1 I6 Q. I
PKTItemRelease();: }- B" p2 L- ^9 s, p* b2 L
}
6 z" i* v( s) B4 \' i else if(_PKTItemID== dwItemId&& _PKTItemTick). T, }0 {+ L* K& z5 u
{
& L( f- {# Y0 o PKTItemRelease();4 f1 t7 [6 B5 }) j( J
}' |! D4 c: C% B7 n2 \. y
}( Q5 ~' [% ^/ W
3 {5 U N- l; ?% p5 Z- F
}/ U3 `6 n! B1 _6 x
}
& I6 N6 L0 ~4 C+ T& L# {) I7 m) q R5 L) V; f; Z! S0 U; Z$ H
static void PKTItem9D05(BYTE* aPacket, DWORD aLength, UnitAny* pPlayer)//To Stored5 x2 ^+ G, d0 w1 z3 N
{/ \4 A& `1 {9 c0 N" J: F+ @0 S( R% K5 P
if (aLength >= 8)
# }' C5 Q$ ?& t9 B4 o* T7 }9 K {; }' v) x, q+ f* e6 p
DWORD dwItemId = 0;
( } m, w- o a0 R+ b& C memcpy(&dwItemId, aPacket + 4, sizeof(DWORD));/ y0 ^, m q9 \ _/ m+ X0 b( q+ G
if (aPacket[0] == PACKET_ITEMACTION && aPacket[1] == ITEM_ACTION_FROM_STORAGE
V; m# w* o" x/ O && _PKTItemAction == ITEM_ACTION_FROM_STORAGE4 g9 X, d- [, } h( i
&& _PKTPKTType == PACKET_ITEMACTION& ?( z$ E+ i, {) {6 F$ o
)3 ]7 m" i2 S w9 E
{
/ F3 m7 T/ d( X% `3 t* `. g if (dwItemId == 0 && _PKTItemTick)
4 k1 N* S( \ D' }7 \1 k& E {5 P- m8 h6 h3 N! S. x% P% d4 J
PKTItemRelease();
* h+ b0 W6 G* X, h }$ g2 L9 b+ X1 X9 L7 ] ?( X; [( e
else if (dwItemId == _PKTItemID && _PKTItemTick)/ n% ~; H# F5 I* o' G9 x! I1 j
{
% H9 A2 i0 w1 o4 W/ `- l" e2 h; ~+ w PKTItemRelease();9 R" H, T- A' z/ Q
}
4 {0 v- h+ z2 d. `. u. j }4 c) f( c6 q1 F/ N% V5 W
_: Z2 ?+ x) |8 i7 C2 H
}
9 v0 |8 r( V6 F- v7 P }# z5 O2 z8 j3 x! W& R' f
& P& `" l" z7 b" L& A3 L static void PKTItemGameLoop()
7 \$ b- r; s/ u4 x6 G+ |% W9 W {
g2 h1 K8 ]; ]/ j8 e- U: g if (_PKTItemTick > 0)0 F+ e) a7 J! S+ T$ c
_PKTItemTick--;) ~7 u7 O; I5 e' Y4 ]) e: ~) f
else if (_PKTItemTick == 0)
9 K N! b9 S. o PKTItemRelease();
. D8 n* p2 a' y! a7 a; T- H# k }2 }3 a+ k0 B! C: t O
* k7 U- q% R% Q
static BOOL PKTItemCando() 8 a9 A9 f" i, i$ _, X, x" J% ^3 q6 B- B
{2 ~' r: w, ]. F- M8 ~
if (_PKTItemTick == 0)return TRUE;+ s( u" _$ ]# F0 a0 Y
return FALSE;' a) {" ^4 \2 F0 k, Y
}5 q) l+ c( L" y7 X$ Q
* g" O0 C4 r8 X. e2 M" D- k
static BOOL BuyItem(DWORD ItemID, DWORD npcid)+ K. L- K3 g1 N
{' C, N7 ?- D) m$ i+ J8 F/ x
PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
# D r+ U {+ z* ]5 c* ] BYTE aPacket[17] = { 0 };; y% Q' R Y* H2 S; w4 I/ i
aPacket[0] = 0x32;
6 n* e& B& i0 @ ::memcpy(&aPacket[1], &npcid, 4);
; }) D2 S. L7 Q9 U ::memcpy(&aPacket[5], &ItemID, 4);; d+ X8 e- E& ~/ E F8 N4 M4 K
//return D2Net::D2NetSendPacketToServer(0, aPacket, 17);* K) B- h7 e9 h! z9 `5 E9 d
D2Net::D2SendToServer(17, 0, aPacket);
3 b/ ~' d& K# i! ]. Q4 L2 p4 N return TRUE;; `* I. V% j* g# s& f l1 r
}
3 x; B* t( R9 Y. K& T) p2 [& _$ J+ [" K2 y! V' \2 ]" j
static BOOL SellItem(DWORD ItemID, DWORD npcid)
P+ o$ N Z6 R% i {) |$ o" g) n1 @& W- c
PKTItemTellW8(PACKET_ITEMACTION, 0, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);# b, y% \, N8 J& {& @
BYTE aPacket[17] = { 0 };
0 w$ t$ u* d4 L+ L) G6 z1 W aPacket[0] = 0x33; A! o0 C+ P5 H2 D5 X1 E
::memcpy(&aPacket[1], &npcid, 4);
3 e5 u4 g8 J: n# k. {% F3 I ::memcpy(&aPacket[5], &ItemID, 4);
- R* h3 \3 p+ O2 L0 s) L //return D2Net::D2NetSendPacketToServer(0, aPacket, 17);( K! L! m. v& n. ^
D2Net::D2SendToServer(17, 0, aPacket);
. V [1 A1 W U; y# F) [% G return TRUE;) k0 o! F/ q5 \; j( D) z& A- W
}+ D- f! X( q! |7 ~
5 b e+ {# Y3 v6 i( Q
static BOOL Interact(DWORD nUnitId, DWORD nUnitType);
! ^7 F" {7 F0 x3 U
6 `4 f0 K1 H( K5 R7 \ static BOOL PickGroundItem(UnitAny* pItem, BOOL bShowClientMove, BOOL bToCursor);
" c( {( u9 t. a: W& M3 A' S! u" y( p, g
static BOOL OpenCube()
; p4 }# G1 `, v' R% F2 D0 A" p {" L; O. S% _' h
if (D2Client::D2GetUIToggle(UIVAR_CUBE))return TRUE;7 x! E3 k+ w' T' X) ?
0 [+ c" w3 e8 E* M UnitAny* pCube = CountStorageItems(LOC_INV, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);
# B8 m9 D, P. } j if (!pCube). P! w, X$ t8 o" a5 u% ^
{
% M5 z5 K2 H- b% w" G- U pCube = CountStorageItems(lOC_STASH, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);
0 l5 F7 x$ ]. r9 i- R1 w5 E3 _& e if (!pCube)
- D+ V0 U4 a5 | r i return FALSE;3 A; I9 t q5 v" r2 p& M; ^
}3 s7 ] H, g5 I9 B; C
PKTItemTellW8(PacketItemMaxTick);# m3 \& f0 f4 G. ?& u. L
! j$ U9 t, W- ?/ L
D2CoordStrc mypst = { NULL };
" d" ]2 g) u& h; ? D2Common::D2GetUnitXY(*D2Client::ptPlayerClient, &mypst);- R9 f2 q K6 t/ \6 B
$ j9 _ U Z, @ z% H
BYTE aPacket[13] = { 0x20,0 };
: U2 n ~) w# B' I ::memcpy(aPacket + 1, &pCube->nItemNum, 4);
9 E, t6 p. t( S: X4 W( n) S6 E2 x, { ::memcpy(aPacket + 5, &(mypst.nX), 4);
. D* k/ ^6 [( ~# O ::memcpy(aPacket + 9, &(mypst.nY), 4);$ a, S$ C3 {7 L2 @4 s @
D2Net::D2SendToServer(13, 0, aPacket);* v2 N1 t8 p: j: x; o
return TRUE;* ^, r% S* m. e5 _
}
6 r8 k) H0 K, X
1 I; P9 n" D; l static BOOL ToInvxy(DWORD x, DWORD y)
8 f$ u" C$ C. e# \% w* a* G& i {
5 C* ^" s) U+ v UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);
6 g% O; e( l( z/ a( w, k5 r, f1 F9 [
if (phand == NULL)& k' A0 X. h% e& T; ^, e
return FALSE;
' q% n8 n# S7 x; K7 f* b7 U
' O; z# c J% G( l0 ^ PKTItemTellW8(PACKET_NEWITEM, phand->nUnitId, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
8 Y. w4 m j' N% P( z+ v' d6 r' h0 B: M- W/ M
BYTE aPacket[17] = { 0x18,0 };) I8 u7 w8 ^' c
::memcpy(aPacket + 1, &phand->nItemNum, 4);$ A- r/ C+ p+ ^- M! k
::memcpy(aPacket + 5, &x, 4);
% O3 w1 |: d" E ::memcpy(aPacket + 9, &y, 4);
8 _' ~5 X* b4 M8 B; ` D2Net::D2SendToServer(17, 0, aPacket);
% |0 ]1 S) z" G return TRUE;5 t# x: l* \9 W7 I
}
% F" E+ Y* T2 \8 ^2 q4 r% E& O2 C" k: |8 l. w. G/ e
static BOOL ToInvRandom(BOOL bBagFix = FALSE)
. J: p2 z& W$ [* s0 A6 Z! ]" t {
. l2 T0 g: A, |8 | UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);$ M$ n* g: W S5 n0 D/ Y% W0 s
if (!phand)
: v* ~5 S8 j p* R( h* P# x return FALSE;* V+ U3 e, A2 B$ o
int desx = 0;
+ l# P& a* }2 ]& c: q4 G int desy = 0;
5 B6 @7 ~# X4 | if (GetTheFirstStoragePlace(LOC_INV, phand->dwTxtFileNo, &desx, &desy, bBagFix))
" j4 \" Q {* g- [+ D& E8 R {1 b: d3 U) }# ~7 I. i* K' n+ }
ToInvxy(desx, desy);- a; f& W, b. j& x* p `
return TRUE;
1 Y0 M/ Q- z9 b% l- J! l8 h( n }
% q% }# R) |: V7 e! g$ P) I) t/ W return FALSE;' P8 Z3 I+ H- u9 e% {0 }! _7 E
}# g- {: W! j1 I8 O/ U# ~
# u% m' X; `9 x9 L2 w+ z* i" S static BOOL ToCube()
- y) X5 {$ c' W {* p' s+ K8 R8 f" _/ ^! E6 v
if (!(*D2Client::ptPlayerClient))return FALSE;. |) n9 e5 R3 e1 P1 u* a! U% f
, R; c# o2 H% Z. w4 Q5 U& H UnitAny* phand=D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory); J- G% t7 V5 ]9 R6 M$ y, y" _
if (!phand)return FALSE;2 a' }+ A5 h) d3 B( c# ~
. i) `$ M5 y- C( W8 n UnitAny* pCube = CountStorageItems(LOC_INV, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);//枚举身上的方块
0 E) h! F4 e% {) A" m3 F if (!pCube)
q Z3 c8 o4 l* m$ O+ a# z7 U {
6 z% x7 b) i; y# \3 i. P% M pCube = CountStorageItems(lOC_STASH, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);//枚举仓库里的方块
+ h, A1 h& R# D0 @2 I* C if (!pCube || !pCube->nItemNum)! P/ O4 S6 l7 T, Y
return FALSE;+ i0 y( |. |& J/ ~
}9 N; |. g1 h; s. v2 M1 x% R
& Z2 h3 X* e5 \1 W9 k if (!IsStorageCanStore(LOC_CUBE, phand->dwTxtFileNo, FALSE))8 O# ` n4 P$ P# B K
return FALSE;
: ]/ N* U" l& C$ y
& Y$ r! M* A* o: D7 y! C4 S* ` PKTItemTellW8(PACKET_NEWITEM, phand->nItemNum, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
* ~+ W% p+ G4 [4 L/ [3 A" x3 ]7 }) B4 g2 M4 ?1 O0 Q; z7 M8 l. ^
BYTE aPacket[9] = { 0x2A,0 };
1 ]- ?% X: k; y ::memcpy(aPacket + 1, &phand->nItemNum, 4);
/ W2 i2 ]4 t$ _& y% ~4 e ::memcpy(aPacket + 5, &pCube->nItemNum, 4);
) K( r7 p' Y! n8 q3 \# U6 X$ R D2Net::D2SendToServer(9, 0, aPacket);
$ V. w+ y% r; f return TRUE;
% m( d2 y7 m% Z. T7 U+ l% V$ @9 l
5 X4 r |" a' l8 k4 k } S! B. X; \. }+ j. y
$ u2 J& z3 a7 T! p static BOOL ToCube(DWORD dwhandID, DWORD dwtxtno);6 o2 @& g+ s8 z4 K% {
" `2 l3 u4 J7 J/ r static BOOL RCBag(DWORD dwItemID)//使用之前一定要检查能不能储存6 h, Y4 [3 P) R- K
{) |( ~7 l& i3 B3 q" ~4 e4 [3 d
D2CoordStrc mypst = { NULL };
7 K/ U, J9 k; {, `. Z2 }5 F( o D2Common::D2GetUnitXY(*D2Client::ptPlayerClient, &mypst);0 {0 w5 N s* ^. c, R3 M/ E
8 @, w* F# T& A# u
if (!mypst.nX)return FALSE;
& ]6 A4 I9 d9 S 0 r6 }) ? a* v9 z5 E+ n5 }
PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);' t9 B; H4 E% v r& H0 w9 N
* m2 c* x' G. h( w1 ], i2 m BYTE aPacket[13] = { 0x20,0 };5 d. C$ g2 R% ~) I7 h
::memcpy(aPacket + 1, &dwItemID, 4);9 }. V* G6 S/ f3 }& R
::memcpy(aPacket + 5, &mypst.nX, 4);
; {$ Q9 P0 E! l- U, X ::memcpy(aPacket + 9, &mypst.nY, 4);- o5 w4 e. `9 z6 }
//return D2Net::D2NetSendPacketToServer(0, aPacket, 13);- g" \( D/ ]( w4 W( k$ _, s5 [
D2Net::D2SendToServer(13, 0, aPacket);
% Z( V$ }8 r( f6 V: `; X return TRUE;' ^: t1 E& H# a. H
}
& t3 i( z( r Q/ B' d k8 s. G' s9 d* u( y: j) x4 t9 f2 [
static BOOL DropCursorItemToGround()6 x: A7 R1 c7 n! @$ U
{
% ^" T+ x* p3 F3 R& I UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);+ D$ \# R& R# q) W- `
if (!phand)
/ v) [2 l4 N6 c @ return FALSE;9 e, o4 v5 a6 h
" T0 ]7 e. Q# j9 B PKTItemTellW8(PACKET_NEWITEM, phand->nItemNum, ITEM_ACTION_DROP, PacketItemMaxTick);
$ x2 Y! X1 M c) {5 X: w \1 s0 _+ i6 _3 b; v5 i* x3 A7 a9 U$ J
BYTE aPacket[5] = { 0x17 };1 d' A. a% v9 q" ~- x$ n
::memcpy(aPacket + 1, &phand->nItemNum, 4);
! n8 m5 U" A* R9 [- L( y3 D7 y D2Net::D2SendToServer(5, 0, aPacket);* g1 E6 n5 J7 n; q4 k) }( q
return TRUE;" D. I9 i/ S$ o3 o
3 o' `. L5 F2 G8 c! j4 z9 `' ?' R }
8 d% P% Q& Y& {! `. }! `* [. G9 ^( b+ m
static BOOL PickStorageItemToCursor(DWORD dwItemID), K; }4 v1 L# F3 [$ U* B
{
5 E! r: N. `7 S! K% h PKTItemTellW8(PACKET_ITEMACTION, dwItemID, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);4 E8 Y+ c! o" W- B
/ K+ N3 s6 V- N6 R$ D: T
BYTE aPacket[5] = { 0 };
! _+ q! d5 S- G! r$ q aPacket[0] = 0x19;
1 Q- A9 ?$ b* F2 r4 F& k7 V ::memcpy(aPacket + 1, &dwItemID, 4);4 B8 l7 w5 B7 d% ~
//return D2Net::D2NetSendPacketToServer(0, aPacket, 5);" {9 i7 ]8 O+ A' @% C) {7 c: k
D2Net::D2SendToServer(5, 0, aPacket);. Z i; |! {. T) K" Z! X X
return TRUE;
& n/ L3 g1 b% l' H% V7 _3 I( a; u" t: r }
% H1 ?! K) z7 c1 D M9 K# y) @6 z$ P$ }( }* v
static BOOL InteractItem(DWORD ItemID1, DWORD ItemID2)( T9 n9 M) f7 e( ~
{
) T. j( d9 `' b PKTItemTellW8(PACKET_ITEMACTION, ItemID1, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);
- ^$ c7 Q/ L2 u) T BYTE aPacket[17] = { 0x1f,0 };& K7 X/ g% a* ^9 R( h
::memcpy(aPacket + 1, &ItemID1, 4);
$ {6 l. P- {' `$ } ::memcpy(aPacket + 5, &ItemID2, 4);3 [3 E! P) x( a3 a, k
//return D2Net::D2NetSendPacketToServer(0, aPacket, 17);9 S7 n0 D5 E8 S2 `; J
D2Net::D2SendToServer(17, 0, aPacket);/ Z C, b( b6 Y4 y$ f" w1 {
return TRUE;2 y1 o8 t% ~ X
}
) u8 z# R! H1 x- k& u$ p
6 f" v+ N4 l1 I+ t- a5 X static BOOL Transmute()2 A& c8 h; o' f3 F0 X' A& t
{
- D- f6 ]8 J3 j3 K# b% ~5 `2 o if (!(*D2Client::ptPlayerClient))return FALSE;
1 N3 ~% [. R& S7 Q( _% r* H9 {* b
if (D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory))0 r) H+ x% T. f8 W+ F* `
return FALSE;' }/ z ?/ v5 G/ c
4 }. g9 k6 w D' a3 {3 N/ l PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);" O4 D* d" R5 v$ N2 O, g H7 L. v
BYTE aPacket[7] = { 0 };& q& \5 _, h. s7 t2 G+ t1 q7 w- B
aPacket[0] = 0x4f;
6 V: \0 P1 F& J! g& o5 Y) s0 c aPacket[1] = 0x18;' Q% ~3 h0 {5 k5 W$ c# P3 I% l# V
D2Net::D2SendToServer(7, 0, aPacket);
0 [, q8 i3 r1 k( s% [( Y5 d3 s return TRUE;
# X5 c* u8 c0 r8 ?; H% | }
/ a+ N/ M; D4 {, F};
5 N7 N6 ~# n' R# A2 P$ q# t4 I/ ?
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