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转载
! f! `# M% }! e- H# y4 v自动合成的逻辑过于复杂就不给出了主要就是利用以下汇编点:" ?- e. q3 Q0 j& Q
D2Client:
% G. N3 |% F2 W9 }6FB20AE1为拦截输入框(用于获得命令)
+ I- `& Q2 \; Z+ D* [7 f6FB5E11C为客户端获得0x9C 0x04数据包位置 也就是进入储存的触发
! _( b) H, F, v% z; D6FB5E8D0为客户端获得0x9D 0x05数据包的位置 也是从储存中提起的触发
) P6 _: e( U3 s2 J5 I2 O6FAF4230为hackmap的loop点 我用的hackmap导出位置( p) c) |: C0 |( \; V0 r
# f& J! g' u0 o
/ x& G% z1 Y c5 N3 _8 I发包函数:
! g% k- e0 r, L! \: \# Sclass D2PKT_ITEM% [2 W8 _: d( \ E* { m! ?
{# d0 x8 c9 r9 K, A8 \* p0 E( p
#define ITEM_ACTION_NEW_GROUND 0x00 //9c//新产生在地上 地上
( C5 X% ~0 _# H, M5 N#define ITEM_ACTION_PICK_UP 0x01 //9c//拾取 多4 p# I" q. T. g4 {8 v9 W; Y- h
#define ITEM_ACTION_DROP 0x02 //9c//丢弃 地上& k' B0 ^7 {, y. }
#define ITEM_ACTION_OLD_GROUND 0x03 //9c//旧的地上 地上
, [6 ^6 P0 Q6 z# F3 B+ u- |" v#define ITEM_ACTION_TO_STORAGE 0x04 //9c //到储存 STASH) M2 r7 [. t- G; X d/ z4 t: C) B
#define ITEM_ACTION_FROM_STORAGE 0x05 //9d 从储存 手上
% H" k8 F2 X( P2 X2 t" l/ I#define ITEM_ACTION_TO_EQUIP 0x06 //9d 装备 装备栏. ?& G! t& w- B: m7 M
#define ITEM_ACTION_FROM_EQUIP 0x08 //9d 从装备 手上
6 s4 r8 g% U) J- \#define ITEM_ACTION_SWITCH_EQUIP 0x09 //9d 切装备 -
7 e. F9 P: L1 X1 [5 P2 t#define ITEM_ACTION_TO_STORE 0x0B //9c //到商店 商店
+ B4 B! e8 }; X' K, b+ ]#define ITEM_ACTION_FROM_STORE 0x0C //9c 从商店 INV, y; O0 K3 n( C- b( c
#define ITEM_ACTION_SWITCH_STORAGE 0x0d //9c 转换储存 不知道 % k; T4 w/ a% A6 H8 P
#define ITEM_ACTION_TO_BELTSLOT 0x0E //9c 去腰带 腰带: \2 Y& p5 u. _5 x9 n# b
#define ITEM_ACTION_FROM_BELTSLOT 0x0F //9c 从腰带 手上0 w2 a# x; ^% S4 Y" E7 d B( b' ~
#define ITEM_ACTION_SWITCH_BELTSLOT 0x10 //9c 转换腰带 -
5 o, C+ J# I$ ^+ q5 D. H3 {#define ITEM_ACTION_TO_CURSOR 0x12 //9c 到受伤 手上
" c9 g; f# j5 e, a) [& {* W/ F$ N#define ITEM_ACTION_SHIFT_BELTSLOT 0x15 //9d 切换腰带 -
2 P, s, n7 I' h ^9 j. i8 J# M e- D+ o% I+ e8 M3 `! D5 n# P
#define PacketItemMaxTick 150
4 `: s& r, `7 [( k#define PacketItemPickUpTick 20
; B& Z' r0 X9 ]7 f5 M. M$ b V% E3 [! } ^+ z- }
private:% @4 p, q& I* X, x T0 U: X( H
static DWORD _PKTItemTick;
: \1 Y- T% B. f0 c static DWORD _PKTItemAction;
1 x8 [( O0 x5 E4 S static DWORD _PKTItemID; ^ s; D* o0 p, O$ R% E, W
static BYTE _PKTPKTType;
$ [% w" B. O7 m9 A/ m) `public:& y0 J6 D3 V0 x/ `+ A: a( V1 [5 ~
static DWORD PKTItemGetTick() { return _PKTItemTick; }
; x$ p7 L: J- f& P4 {" m6 e7 Q* q* c! l
static void PKTItemRelease()
- S* W( r: U& Q {
% d0 a% i; }/ L% ?9 L5 x _PKTItemTick = 0;
1 b2 _8 T: r' I9 o+ @; \+ k( Q _PKTItemAction = 0;
. W+ x/ ^; V! ^, a3 } _PKTItemID = 0;
* A% s1 c1 w3 L _PKTPKTType = 0;
0 D% P1 h9 A# g; G }6 e3 w9 U* {! C% E
. W v; {! U3 Q M
static void PKTItemTellW8(BYTE aPacket0, DWORD dwItemID, DWORD ItemAction, DWORD tick) 6 a6 S6 {7 ?/ U' N, ]& u
{
' g# n* G: m& s" b8 x6 k- L4 c _PKTPKTType = aPacket0;
# F! O5 C. H. y1 i+ W _PKTItemTick = tick;0 z6 p8 y2 }3 q/ A r
_PKTItemAction = ItemAction;3 |+ q9 B3 a& R' }
_PKTItemID = dwItemID;% }* r8 {0 C+ F- J3 W2 P
}6 g# ^7 y1 I2 s1 ^! O
9 x6 c1 [2 t; ^( r static void PKTItemTellW8(DWORD tick)
, m6 ?2 N6 I/ X Y" V m. m {6 k. P, _9 F, j$ d, D8 ~3 V
_PKTItemTick = tick; N( b s; s) c. U x
}
* c6 P" y$ ~+ j/ Y/ Q: p5 m. }, d2 N0 u1 J* j
static void PKTItem9C04(BYTE* aPacket, DWORD aLength,UnitAny* pPlayer)//picktocursor* d( ]5 A! B: v6 m- w
{
) E5 N) q6 f {& }4 m if (aLength >= 8)0 P. ^; t/ _& X, K4 ~
{3 {0 p& V* i9 p' }# R
DWORD dwItemId = 0;
( o" g& E' ~0 ^* } memcpy(&dwItemId, aPacket + 4, sizeof(DWORD));1 } s* f$ W/ ^
if (aPacket[0] == PACKET_NEWITEM && aPacket[1] == ITEM_ACTION_TO_STORAGE
& p' @8 L3 E5 O2 y& C' `6 p& M && _PKTItemAction == ITEM_ACTION_TO_STORAGE' [. j$ G: S! y: O1 @
&& _PKTPKTType == PACKET_NEWITEM' n" ^6 J j. |8 K, [' H
)
. l. i! d7 u: U0 c7 G {
" x. `# D5 {8 A: ~8 x0 G# X if (_PKTItemID == 0 && _PKTItemTick)
' q; l8 T a R5 W {
9 R5 U% N. l7 i' N- D PKTItemRelease();" ~' l4 T ]2 y5 Z( |0 e% {
}1 j `5 F3 m4 U0 o8 |7 U
else if(_PKTItemID== dwItemId&& _PKTItemTick), f- i3 j: b! P7 }* l
{) W* m: t& T, C% u
PKTItemRelease();; g* B I v5 _: V( w
}4 }% g: g# w$ G+ J D
}
# X$ W) _) d. b9 `) W1 V# o" A& C. o
: E0 M8 A. z$ D& s1 I }
/ n9 x2 G. k7 ^- ^/ p }2 x# u4 o3 {# ~' N$ H8 b
0 M( Z" q( q5 H. } static void PKTItem9D05(BYTE* aPacket, DWORD aLength, UnitAny* pPlayer)//To Stored4 O( b7 w+ G n
{
6 h3 w1 Y; m; l; e if (aLength >= 8)0 N7 |5 Q5 W2 L8 E) S
{
' u( |, i) p" g; b DWORD dwItemId = 0;
: Y4 A+ c& H8 ]6 `$ r- H memcpy(&dwItemId, aPacket + 4, sizeof(DWORD));
8 H& j: F# e/ S7 H& v& R if (aPacket[0] == PACKET_ITEMACTION && aPacket[1] == ITEM_ACTION_FROM_STORAGE7 U: o" `7 [ b7 n0 Q
&& _PKTItemAction == ITEM_ACTION_FROM_STORAGE
0 B. f5 p; w9 Y2 y, { X && _PKTPKTType == PACKET_ITEMACTION
6 O$ G# b8 K! n9 d7 F) J- X o )- |1 l# }) m# d
{
8 k2 ?! G1 L9 y7 x/ Y if (dwItemId == 0 && _PKTItemTick)2 b0 x$ `* e s2 z0 u6 {& [9 k$ j
{" {1 }$ @/ N7 Q. d) U; o: d. u
PKTItemRelease();
0 T5 R2 n: T% j U$ ]5 o }. Z R# s9 t; V1 g& |$ h7 D
else if (dwItemId == _PKTItemID && _PKTItemTick)
5 {( ^5 p' b" z/ e6 d) ^ {3 d- L" @6 C, y0 p* T
PKTItemRelease();
& i2 K4 q" k% a! t$ E }
! l, e! _) W0 @3 n }
/ z: t O. k) W9 }/ A , ]$ J4 T8 _) o1 m+ K
}) e3 N4 d; t8 N
}
2 {% J$ A, D3 i+ C. o; L& i/ ?) o
) ~) W& p( K! Z0 j3 u, f static void PKTItemGameLoop()
; T! d A0 Y* e) N! E {8 C! u- R) A* q: o# p
if (_PKTItemTick > 0)3 P' n r. P( J
_PKTItemTick--;
! Q# a6 W) j3 o, p. u& `: w' s8 k else if (_PKTItemTick == 0)
; W4 z3 s9 n; y/ A5 e) d9 | PKTItemRelease();% [6 b" P- z' l
}7 p+ b/ w \: L L
: U( E7 S9 W% v- f% n0 J static BOOL PKTItemCando()
1 G- F$ `/ U5 X f {4 S5 K+ P4 M6 I( X+ W
if (_PKTItemTick == 0)return TRUE;
% _+ q+ o5 R( j return FALSE;6 D( y0 |- c A( U9 L
}+ w; Q9 s" L7 e( Y( y' V5 t7 t( `
8 Q G. Q I8 d: U static BOOL BuyItem(DWORD ItemID, DWORD npcid)
; t: a' {! ^' R4 V m {
2 ]( c4 ]. h V PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);' ]9 N5 T' M$ W
BYTE aPacket[17] = { 0 };" o5 ^/ J m, t; P
aPacket[0] = 0x32;4 k0 ^, R( I w1 I
::memcpy(&aPacket[1], &npcid, 4);5 b X' l9 I j
::memcpy(&aPacket[5], &ItemID, 4);
3 Z% T# K/ ]6 i9 M: ` //return D2Net::D2NetSendPacketToServer(0, aPacket, 17);
3 I* f( d2 p' y D2Net::D2SendToServer(17, 0, aPacket);
6 B: D6 Z0 }# d& }! n k8 E: V$ {( b# M return TRUE;3 q. f8 Y7 N% L, w3 O) N* A% A; V& }. v
}
s) p# W1 s$ ?- W7 q' U5 @1 O/ m# S
static BOOL SellItem(DWORD ItemID, DWORD npcid)
, o( x( S* \/ j' k1 A5 [9 ]( Y {
3 \$ Z. L$ D& n: H1 \4 q7 u$ b PKTItemTellW8(PACKET_ITEMACTION, 0, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);
* h8 d2 k+ d- f j BYTE aPacket[17] = { 0 };
* }: K; O. z; p0 _/ T- Z aPacket[0] = 0x33;
1 {, n( s" H) R: l: Y5 @" w+ I ::memcpy(&aPacket[1], &npcid, 4);
0 s f' w# p; e. t8 c5 U% w% a ::memcpy(&aPacket[5], &ItemID, 4);
2 ~: }# \' k- n) b+ m5 p4 I //return D2Net::D2NetSendPacketToServer(0, aPacket, 17);# E* ^. Q/ k" K: S& N, v
D2Net::D2SendToServer(17, 0, aPacket);
) s, o D5 ?, l: }2 X- Z return TRUE;
: c7 J0 o" W8 C* b9 z' u$ X4 S8 W }: p5 @' C8 F# Z! h% e
8 |/ N- A) X8 `5 t: D3 P
static BOOL Interact(DWORD nUnitId, DWORD nUnitType);' o( [# V' F0 I' _0 ]. c! V! Q
/ M; w+ p5 l# p, @* P( V# c
static BOOL PickGroundItem(UnitAny* pItem, BOOL bShowClientMove, BOOL bToCursor);
/ ^ O2 a" i* p4 R& b- s
+ ^0 Z& E" d5 U! L. G static BOOL OpenCube()5 w7 p. V1 w; s
{) D5 T3 L% }7 R$ Y
if (D2Client::D2GetUIToggle(UIVAR_CUBE))return TRUE;
. A7 y2 a5 b M) a9 S: k
?8 f' [3 x' e UnitAny* pCube = CountStorageItems(LOC_INV, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL); ~* }7 \5 K+ y, Z/ c2 W9 O
if (!pCube)0 Q. W4 B A$ o' i5 T2 \/ Y/ c
{" g6 [) q' |& V7 l% F- n, c" h1 B' E
pCube = CountStorageItems(lOC_STASH, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);& R# J9 s) `; u5 H
if (!pCube)3 L$ W9 n5 G* D Z- c
return FALSE;
9 ?9 e( M9 {5 o7 J: d }
. i6 P) f) {4 I7 [: ?6 P PKTItemTellW8(PacketItemMaxTick);5 n6 L' [6 t# k* a1 ]3 v
- z8 O3 N4 ?6 X# A D2CoordStrc mypst = { NULL };% E3 ]* h, t+ v
D2Common::D2GetUnitXY(*D2Client::ptPlayerClient, &mypst);
, P! `6 `7 G7 r3 B
0 }, l6 P, B) `' [7 o1 K( j BYTE aPacket[13] = { 0x20,0 };0 E6 K% k k* w9 f: N2 l
::memcpy(aPacket + 1, &pCube->nItemNum, 4);8 {2 h! Y2 L; @' \, Q
::memcpy(aPacket + 5, &(mypst.nX), 4);
8 p+ A! v3 u" {( B* T$ F ::memcpy(aPacket + 9, &(mypst.nY), 4);
1 a& p8 L, M' H; l D2Net::D2SendToServer(13, 0, aPacket);) f! x7 L9 T _5 r
return TRUE;
; o1 ^- k# [$ p& C* g$ Q0 W }
I/ x9 |, h R- w6 J( R$ G ]0 A6 ?
static BOOL ToInvxy(DWORD x, DWORD y)
# x z3 Y/ Y4 c$ M0 ^, ^! V {# e3 s7 D0 z' U. _9 d5 ~
UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);& p* ^6 Y; ?( t* a
( Q- d5 y$ z7 \$ r0 H+ K' t, U( x
if (phand == NULL)+ n' T% Q. s( @
return FALSE;7 C% P3 R* O. T
! v7 o) z( Z+ C9 x
PKTItemTellW8(PACKET_NEWITEM, phand->nUnitId, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
3 I/ M/ S' d, Q( X. m- T2 Y, X" V* b. w' k( D9 |7 I. x9 C0 B( V( A. k
BYTE aPacket[17] = { 0x18,0 };
/ ~/ \& o3 f; E) d3 [ ::memcpy(aPacket + 1, &phand->nItemNum, 4);% B0 {" Y* y2 h' x- n
::memcpy(aPacket + 5, &x, 4);
! s* ]3 o2 x; ~# v ::memcpy(aPacket + 9, &y, 4);
* L/ W+ e- n# U* {8 w N D2Net::D2SendToServer(17, 0, aPacket);: W0 P: A c3 l% L4 L, {% D8 e
return TRUE;% c% V. x* q5 c
}
# o; ?- _; p* ~# T m# T0 j9 h& s7 v# O7 S# J$ ]
static BOOL ToInvRandom(BOOL bBagFix = FALSE) $ S; y4 G3 s# ]0 @
{
0 P9 X3 T% k4 a. a! B UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);& I. k* b: _8 c3 m0 {: K( M
if (!phand)9 w( }7 o* i% D9 C
return FALSE;; e) Y% u& U+ D+ t8 `6 j. d
int desx = 0;+ T7 U: e3 j& h& `3 |
int desy = 0;
& h. Q7 x2 q1 R/ [2 B- l if (GetTheFirstStoragePlace(LOC_INV, phand->dwTxtFileNo, &desx, &desy, bBagFix))
6 L! l7 n& F5 e1 [8 m {; J( l. h7 }9 F: o
ToInvxy(desx, desy); M9 J& ~- W7 S3 t+ w0 q# ~) d
return TRUE;
- ]& e, A9 o8 l9 o. a1 }: Q }3 V6 I) O7 g6 O( Y, B7 X
return FALSE;
& _8 ~7 w" U+ _+ L% X }$ U& _: a" _$ t- I% d. J8 B; \
* f3 x* k) I3 C2 M5 h1 R/ P5 a- t static BOOL ToCube()# E) T& Q; `- i5 E: ]
{
/ g) {% I w0 A/ S! a* Y if (!(*D2Client::ptPlayerClient))return FALSE;" L: y8 X- Z w8 {
$ z6 @7 T; R0 W7 M& F1 S u/ Q
UnitAny* phand=D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);
% Q# j! Y* D+ ?+ N( } if (!phand)return FALSE;
( P* [# A) J2 d. L! D7 t' i
" U7 h- }, v# C2 o5 A UnitAny* pCube = CountStorageItems(LOC_INV, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);//枚举身上的方块2 H, ^8 k2 s6 f7 h( t
if (!pCube)
, R8 d- }$ E6 Q {' J" C2 z. @, J7 z7 k2 J3 v
pCube = CountStorageItems(lOC_STASH, D2TXTCODE('box '), ITEMQUALITY_NORMAL, NULL);//枚举仓库里的方块
& D) k/ k7 d% z) p' \ if (!pCube || !pCube->nItemNum)
! A8 w3 J0 t* ?/ q* w- T s return FALSE;0 [% ]3 k% F8 w: }9 a$ s
}
8 |7 A; D1 R: {& j8 r8 m$ }, ]5 L' x7 x( }) E: @
if (!IsStorageCanStore(LOC_CUBE, phand->dwTxtFileNo, FALSE))
7 ^/ t4 Y! m* j F o% L) ]# V; I return FALSE;# Q; j4 a Q; p. T. A
* a8 V+ l) h, E. u7 f& i PKTItemTellW8(PACKET_NEWITEM, phand->nItemNum, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
* q) n& L$ X& Y' {3 s! c: j, d( |; W, n9 j5 P F6 a# ~ ]
BYTE aPacket[9] = { 0x2A,0 };4 T0 {" C. t: I) X4 W! `
::memcpy(aPacket + 1, &phand->nItemNum, 4);
" [7 H* G# K+ b2 v5 j, i ::memcpy(aPacket + 5, &pCube->nItemNum, 4);
5 y0 P4 }" i' l5 w3 \ D2Net::D2SendToServer(9, 0, aPacket);
2 |( G6 j; u; R: t return TRUE;
o; t- \: _% X8 u7 Q4 W% {6 J- G* W! I' f4 Y H
}
6 U7 t; E4 \* E# v+ a, h+ Z ?4 |9 }6 G0 r
static BOOL ToCube(DWORD dwhandID, DWORD dwtxtno);3 i, g2 e) t0 r2 u% S
( j- q1 M& P9 a/ J& M static BOOL RCBag(DWORD dwItemID)//使用之前一定要检查能不能储存3 p4 \0 i# p" h: b
{
2 t* t# r; ?0 Z5 I, @# } D2CoordStrc mypst = { NULL };& W e- H0 E9 e7 j r/ @0 i
D2Common::D2GetUnitXY(*D2Client::ptPlayerClient, &mypst);
% ?' h5 o7 s9 g' ]* X+ }9 S
6 ]* q- z6 [& U if (!mypst.nX)return FALSE;6 O3 g# v! T% f! R7 `
q- }5 e( m) z7 {& G
PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);
) @( i, Q' W5 p$ s) G* E; X; l" v- @( l
BYTE aPacket[13] = { 0x20,0 };
/ @7 Y6 ?! O! ~8 f9 @ ::memcpy(aPacket + 1, &dwItemID, 4);
, Q) O1 d( l7 P& ^/ G0 y2 |2 i' Y ::memcpy(aPacket + 5, &mypst.nX, 4);
: Z2 |5 F9 H5 c- ~. L& A ::memcpy(aPacket + 9, &mypst.nY, 4);* {4 l# {" z4 x' P1 l
//return D2Net::D2NetSendPacketToServer(0, aPacket, 13);
- @" D" P5 @3 E/ z( T' i D2Net::D2SendToServer(13, 0, aPacket);
, C) L' |4 f! z1 y* [ ? return TRUE;2 g/ C r. a- L4 A3 F5 d% c8 [
}
" `# A0 a, a* L+ x% n( n- U; p, I% S0 ?. X( J6 j: o2 i
static BOOL DropCursorItemToGround() c) I+ O" ]1 ]) S' R e' K
{7 R2 L) g" V2 E7 ^; x& U
UnitAny* phand = D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory);
# |( \+ |; \/ ?/ t! |2 s if (!phand)! }. U& R, U2 ~" ^: N. z
return FALSE;3 t$ r0 A2 y$ s: I) G: I
9 Q' M# O3 M, t# y9 `9 q- N: o# C- [
PKTItemTellW8(PACKET_NEWITEM, phand->nItemNum, ITEM_ACTION_DROP, PacketItemMaxTick);9 m) r9 n3 n3 F8 b6 f, ?. @0 ^8 i
3 f% v2 W% C' o: K' I
BYTE aPacket[5] = { 0x17 };) e( X& s/ t% b X9 c8 z5 o
::memcpy(aPacket + 1, &phand->nItemNum, 4);
/ x) Z `/ E+ R+ N% K8 P$ U4 W D2Net::D2SendToServer(5, 0, aPacket);% y, }8 ^6 D k, k' d
return TRUE;
, e2 \- a0 V6 B5 r3 w4 z% x; l. [6 T4 L" f# I) @
}
. A- n7 K, D# |; l/ M3 S; @
% U$ i) e* S" d' o0 M; A static BOOL PickStorageItemToCursor(DWORD dwItemID)8 ?6 ~) u( o/ ]
{: Y `" @ O9 \7 b4 x4 l
PKTItemTellW8(PACKET_ITEMACTION, dwItemID, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick);$ j5 J+ n$ y3 k5 z6 m1 c4 J' G, x
8 h% N' e6 x$ O, t Y3 Q: s) _0 R& \ BYTE aPacket[5] = { 0 };$ \$ l2 d. P8 Y7 J, V7 _% g
aPacket[0] = 0x19;
% c1 y) a% m2 Q) _$ u9 I& p ::memcpy(aPacket + 1, &dwItemID, 4);8 i( e; j- k! Q, a @" E+ ~
//return D2Net::D2NetSendPacketToServer(0, aPacket, 5);. E' D% y2 O. i$ l
D2Net::D2SendToServer(5, 0, aPacket);4 f6 |1 m! L& R) ~/ i1 R8 o3 C
return TRUE;
# L$ ?# F. P# W2 A }
$ G7 b9 f8 d2 ^! s0 M a) l% a' @5 A! T+ Q! |9 _% P
static BOOL InteractItem(DWORD ItemID1, DWORD ItemID2)
) Q4 D8 N& `1 I1 y, Q {, M+ J! u4 `" }; u3 \+ y1 H$ R
PKTItemTellW8(PACKET_ITEMACTION, ItemID1, ITEM_ACTION_FROM_STORAGE, PacketItemMaxTick); t: _' r. c! z2 e
BYTE aPacket[17] = { 0x1f,0 };% q n( A" Q' L
::memcpy(aPacket + 1, &ItemID1, 4);0 ^8 i) O6 \- }! O+ i0 a
::memcpy(aPacket + 5, &ItemID2, 4);
1 C# a, j: z8 O4 A; r* U$ w1 I //return D2Net::D2NetSendPacketToServer(0, aPacket, 17);
4 _% k; f' z( @( |2 {& X& s( s7 s D2Net::D2SendToServer(17, 0, aPacket);- z {" \/ X' U/ ^* s, p- g
return TRUE;
1 B+ O9 G4 ?! e$ x% B4 p8 k+ C }
8 ^3 m5 N$ p3 V( w
9 @' R% I. Y3 | static BOOL Transmute()+ |( r4 k* ^1 S3 {8 c
{7 |; z# l) v' x6 O `6 S
if (!(*D2Client::ptPlayerClient))return FALSE;1 z- Q( ]3 a* y$ l! b* f
; n0 M0 Z$ R" [" r" |
if (D2Common::D2GetCursorItem((*D2Client::ptPlayerClient)->ptInventory))- E4 @) d4 X5 d) k9 F, v2 q a
return FALSE;- {: J+ ?' O3 P4 n" _. U
7 z$ W8 I! N" U) B, s' L PKTItemTellW8(PACKET_NEWITEM, 0, ITEM_ACTION_TO_STORAGE, PacketItemMaxTick);5 ]( N- C t- Y) J' f
BYTE aPacket[7] = { 0 }; A8 P' x0 }/ V+ ]7 z% u/ o% u
aPacket[0] = 0x4f;
* f# r7 F- G9 \1 s aPacket[1] = 0x18;
! ^# s( k) M& m D2Net::D2SendToServer(7, 0, aPacket);
7 Y; l# N4 D2 w; | return TRUE;4 q: O5 D- }: d; } a
}( \! G# z7 k8 l o# L
};
7 Y' D: P% _6 I5 v
3 F2 l# W$ j4 v |
|