|
|
转载
- D2Client.dll - 2C6AC '[Value at which the damage starts to display as %dK - %dK (weapon damage)]'
- 6FADC6AC 81FE 10270000 CMP ESI,2710 ;10,000
- 6FADC6B2 7D 48 JGE SHORT D2Client.6FADC6FC
- 6FADC6B4 3D 10270000 CMP EAX,2710 ;10,000
- 6FADC6B9 0F8C 91000000 JL D2Client.6FADC750
- ;Change the both 2710 to the desired value.
- ///
- D2Client.dll - 2F0EB '[Value at which the damage starts to display as %dK - %dK (spells damage)]'
- 6FADF0EB 81FE 10270000 CMP ESI,2710 ;10,000
- 6FADF0F1 7D 1F JGE SHORT D2Client.6FADF112
- 6FADF0F3 81FF 10270000 CMP EDI,2710 ;10,000
- 6FADF0F9 7D 58 JGE SHORT D2Client.6FADF153
- ;Change the both 2710 to the desired value.
- ///
- D2Client.dll - 2F1DE '[Font for damages display]'
- 6FADF1DE 894424 10 MOV DWORD PTR SS:[ESP+10],EAX
- 6FADF1E2 7E 13 JLE SHORT D2Client.6FADF1F7
- 6FADF1E4 B9 06000000 MOV ECX,6 ;Font when damage is too high to be fully displayed in big font.
- 6FADF1E9 E8 BAE1FDFF CALL <JMP.&D2Win.#10184>
- 6FADF1EE FF8C24 84000000 DEC DWORD PTR SS:[ESP+84]
- 6FADF1F5 EB 0A JMP SHORT D2Client.6FADF201
- 6FADF1F7 B9 01000000 MOV ECX,1 ;Font used when damage is low enough to be fully displayed in bigger font.
- 6FADF1FC E8 A7E1FDFF CALL <JMP.&D2Win.#10184>
- ;Change the 6 or the 1 to desired font codes.
- ;If you want to always use the small font, you can do this...
- 6FADF1DE 894424 10 MOV DWORD PTR SS:[ESP+10],EAX
- 6FADF1E2 7E 13 JLE SHORT D2Client.6FADF1F7
- 6FADF1E4 B9 06000000 MOV ECX,6
- 6FADF1E9 E8 BAE1FDFF CALL <JMP.&D2Win.#10184>
- 6FADF1EE FF8C24 84000000 DEC DWORD PTR SS:[ESP+84]
- 6FADF1F5 EB 0A JMP SHORT D2Client.6FADF201
- 6FADF1F7 B9 01000000 MOV ECX,1
- 6FADF1FC E8 A7E1FDFF CALL <JMP.&D2Win.#10184>
- TO
- 6FADF1DE 894424 10 MOV DWORD PTR SS:[ESP+10],EAX
- 6FADF1E2 90 NOP
- 6FADF1E3 90 NOP
- 6FADF1E4 B9 06000000 MOV ECX,6
- 6FADF1E9 E8 BAE1FDFF CALL <JMP.&D2Win.#10184>
- 6FADF1EE FF8C24 84000000 DEC DWORD PTR SS:[ESP+84]
- 6FADF1F5 EB 0A JMP SHORT D2Client.6FADF201
- 6FADF1F7 B9 01000000 MOV ECX,1
- 6FADF1FC E8 A7E1FDFF CALL <JMP.&D2Win.#10184>
- ;Now the game always display the small font. (or whatever font you set there)
- ;If you want to always display the big font, then you would change the JLE to a JMP instead of two NOPs.
复制代码
|
|