生活情怀-神话暗黑-暗黑破坏神2

 找回密码
 立即注册

QQ登录

只需一步,快速开始

搜索
逗破暗黑Mod群:67994934逗破暗黑Mod客户端及补丁逗破暗黑Mod新手攻略逗破暗黑Mod赞助菜单
神话怀旧MOD群:67994934神话怀旧Mod客户端及补丁神话怀旧Mod新手攻略神话怀旧Mod赞助菜单
圣者归来Mod群:558972013圣者归来Mod客户端及补丁圣者归来Mod新手攻略圣者归来Mod赞助菜单
查看: 3043|回复: 0
收起左侧

113C-修复显示负值伤害面板

[复制链接]

428

回帖

830

元宝

1

圣者绑元

管理员

Rank: 9Rank: 9Rank: 9

积分
1
发表于 2020-12-24 01:14:29 | 显示全部楼层 |阅读模式
转载2 Y# I: ~% x8 [+ ~; e$ F

" |' f$ Z5 K" R6 o; l
  1. D2Client.dll - 2C6AC '[Value at which the damage starts to display as %dK - %dK (weapon damage)]'
    " u, B. ^$ ]. N, b

  2. 5 R, Q7 f/ l1 X
  3. 6FADC6AC    81FE 10270000   CMP ESI,2710                                ;10,000
    $ L: J( S9 W0 Q" J3 b4 v& A
  4. 6FADC6B2    7D 48           JGE SHORT D2Client.6FADC6FC+ o0 U9 Y3 b8 p/ x7 M
  5. 6FADC6B4    3D 10270000     CMP EAX,2710                                ;10,000
    - F7 i% Z# a3 |" a8 c
  6. 6FADC6B9    0F8C 91000000   JL D2Client.6FADC750
    5 }" ?6 D, w. W$ u& Y
  7. 2 }+ i+ U& }# ^# G7 l8 K9 Z
  8. ;Change the both 2710 to the desired value.4 _6 w# ?, R* m- r. v
  9.   ]4 O+ y# Z* c; J0 v  N- H5 V
  10. ///( X, o- M# r* Y' ^- X

  11. $ n  Q3 W1 i* W3 `; J+ q7 q) I
  12. D2Client.dll - 2F0EB '[Value at which the damage starts to display as %dK - %dK (spells damage)]'$ h- B+ q. A( S& U) |

  13. 0 W7 u; P# E4 A: ]  i: g3 q% s
  14. 6FADF0EB    81FE 10270000   CMP ESI,2710                                ;10,0003 F- k# _+ C% W
  15. 6FADF0F1    7D 1F           JGE SHORT D2Client.6FADF112
    . v$ A& k! m6 M0 v, H6 \9 i
  16. 6FADF0F3    81FF 10270000   CMP EDI,2710                                ;10,000
    & K6 W8 t" Z: A# Y
  17. 6FADF0F9    7D 58           JGE SHORT D2Client.6FADF1534 C1 g. L+ n% g2 W* D8 k* j8 h
  18. ) c# r% O5 M) v, `
  19. ;Change the both 2710 to the desired value.8 x) j5 P! ?, ~) W# ^& M

  20. / k) e+ h2 L' j5 Q9 V' O0 F- w2 S' z
  21. ///; e4 ^6 q+ C$ o( e5 g# Y$ W

  22. / O: i# K) |$ f3 A
  23. D2Client.dll - 2F1DE '[Font for damages display]'' B6 p8 R. c9 _* ?

  24. $ ?" Q, c: ^) h# b* a7 q
  25. 6FADF1DE    894424 10       MOV DWORD PTR SS:[ESP+10],EAX
    2 Z( A; v+ q  [# A
  26. 6FADF1E2    7E 13           JLE SHORT D2Client.6FADF1F7
    4 k: n1 j7 e/ S) H& N# h3 i- ]
  27. 6FADF1E4    B9 06000000     MOV ECX,6                                                ;Font when damage is too high to be fully displayed in big font.& f& s, s) Q. ]3 [& R5 H
  28. 6FADF1E9    E8 BAE1FDFF     CALL <JMP.&D2Win.#10184>
    * `  \+ z! G. {  Q, ^3 X- \
  29. 6FADF1EE    FF8C24 84000000 DEC DWORD PTR SS:[ESP+84]
    , i' G6 o4 P$ o- N9 }
  30. 6FADF1F5    EB 0A           JMP SHORT D2Client.6FADF201
    ; V4 Z( o, d. [
  31. 6FADF1F7    B9 01000000     MOV ECX,1                                                ;Font used when damage is low enough to be fully displayed in bigger font.
    ( X2 T# }# ?) |( L& i) u& X
  32. 6FADF1FC    E8 A7E1FDFF     CALL <JMP.&D2Win.#10184>3 R$ v! m7 P& l
  33. ) z; N: c- @/ m% f! T
  34. ;Change the 6 or the 1 to desired font codes.
    ; U4 X; r3 F6 \! {9 V6 j
  35. ;If you want to always use the small font, you can do this...1 p% W% s/ V$ B. G7 h- t1 o% E

  36. ' [) k7 t* W, ^+ E# X$ e3 c: G
  37. 6FADF1DE    894424 10       MOV DWORD PTR SS:[ESP+10],EAX
    % g- ~5 I! N  g) d2 k  ]: k
  38. 6FADF1E2    7E 13           JLE SHORT D2Client.6FADF1F76 }- m; l+ B, c  d
  39. 6FADF1E4    B9 06000000     MOV ECX,6
    0 U! q' Q& u  _: p
  40. 6FADF1E9    E8 BAE1FDFF     CALL <JMP.&D2Win.#10184>
    " E! V1 j) T4 P( @& ~0 t0 A( y
  41. 6FADF1EE    FF8C24 84000000 DEC DWORD PTR SS:[ESP+84]( I9 D9 M  I8 W/ j. h
  42. 6FADF1F5    EB 0A           JMP SHORT D2Client.6FADF201
    6 O7 i: \. `# E& q, [9 K. T
  43. 6FADF1F7    B9 01000000     MOV ECX,1
    9 E# G' }- \  |" C$ T! V- N' ]
  44. 6FADF1FC    E8 A7E1FDFF     CALL <JMP.&D2Win.#10184>: ?: e/ F; J: w$ ]
  45.   |3 y4 r# `3 I6 s9 S0 l
  46. TO9 d, O: v5 W% i  L, x
  47. 2 y1 C  r# x. x+ H1 P* u
  48. 6FADF1DE    894424 10       MOV DWORD PTR SS:[ESP+10],EAX
    8 W9 A$ e, ]! _# P0 [, u) H3 i
  49. 6FADF1E2    90              NOP
    + @7 V6 W. u& Z
  50. 6FADF1E3    90              NOP9 h+ e9 ]' f2 B- x' U0 n2 p
  51. 6FADF1E4    B9 06000000     MOV ECX,6% n' ~" j5 s/ }  m6 T4 ?9 i" i
  52. 6FADF1E9    E8 BAE1FDFF     CALL <JMP.&D2Win.#10184>  X3 I2 O1 q. P  y7 h" y6 X1 G$ i; `
  53. 6FADF1EE    FF8C24 84000000 DEC DWORD PTR SS:[ESP+84]
    * M3 w" H5 c; _7 J
  54. 6FADF1F5    EB 0A           JMP SHORT D2Client.6FADF201
    ) h7 w" ]3 H+ `8 @4 j
  55. 6FADF1F7    B9 01000000     MOV ECX,1. @5 B7 {3 A) ~; N/ u# N
  56. 6FADF1FC    E8 A7E1FDFF     CALL <JMP.&D2Win.#10184>1 G( l: i* d: \9 b& c! M7 \/ s
  57. ' k9 ^7 q; y/ w
  58. ;Now the game always display the small font. (or whatever font you set there)& l0 w0 R0 I3 ?5 C
  59. ;If you want to always display the big font, then you would change the JLE to a JMP instead of two NOPs.
复制代码
) t+ h4 q( P* U+ `3 X+ O

0 k/ v# V2 r7 v7 `( S2 h4 E
神话战网出品,必出精品!
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

QQ|Archiver|手机版|小黑屋|神话暗黑 ( 陕ICP备18004004号-1 )

GMT+8, 2025-10-10 23:13 , Processed in 0.060910 second(s), 20 queries .

Powered by Discuz! X3.4

© 2001-2023 Discuz! Team.

快速回复 返回顶部 返回列表