|
|
/*----------------------------------------------------------------分割线----------------------------------------------------------------------*/
+ D; |* A" A7 E/ j4 }- |7 F! e! E) l' n3 w2 {$ I3 p: o" }* V
D2Ptrs.h中:
_2 v! K) X1 T- N! S5 m) {! x7 e' o/ ]
FUNCPTR(D2COMMON, IsItemOfItemType, bool, __stdcall, (UnitAny* pItem, DWORD ItemType), 0x24430)6 n) C, h% C- J+ n! T+ a
FUNCPTR(D2COMMON, AreCharmReqsMet, int, __stdcall, (UnitAny* pItem, UnitAny* pUnit), 0x287D0)
' D# R7 E. U. w7 H# D M5 Z! L) a" @9 @* p1 L9 Q1 G& X: n
& i" V& w" c0 \ [7 |# |D2Vars.h中:
2 m9 y% b. H w# v7 s: B, t' B* W) {5 @5 L' C) Y, M% }
static const char* DEFAULT_CONFIG_PATH = "D2CharmLimit.ini";, I7 l9 t" a) M9 m3 s7 H
static const char* SECTION_NAME = "D2CharmLimit";
7 K& ? ~9 ]* C! G; `
0 e( ^# [# M7 n0 ~5 G- Wstruct Configuration7 l/ e0 X* x+ B) X0 _( q% y7 f
{
( f/ d5 y2 W7 N/ f! v4 F; Z int BagLeft;
F* R; v+ f" U3 @5 Q7 c int BagRight;9 V0 c' T0 A6 T" Y8 R. g$ v
int BagTop;
( y( {: g r; [7 l" l int BagBottem;) i2 Q2 z6 L3 N* j0 F; ~! O6 S" X P
};
$ T. ~ c5 Y: y4 z5 A- |* `" G3 T( i7 u3 f4 A! Q
J% E9 g0 P" vVAR(Configuration, Config)1 A9 k& b, t, H5 A+ I* I( I8 Z
+ E% y4 u( M' `
void __fastcall Config_Load();
9 |$ E7 r8 o7 c+ @* s
4 S( ^; A/ o Y; _6 Q7 x" GD2Vars.cpp中:
' M- a$ N- L2 `/ v' N9 n" k: A! G k& q' _6 B c
void __fastcall Config_Load()
% }8 S4 s3 d( A# g{
2 C5 I) G0 ]' m5 `6 i
5 E4 H i) @0 R% R+ T' T: w) j7 Q( i INIReader ConfigReader(DEFAULT_CONFIG_PATH);
# B' q3 A6 b& O( Z6 K1 F/ j
! Z; \1 p4 F0 x! U* ~ Config.BagLeft = ConfigReader.GetInteger(SECTION_NAME, "BagLeft", 0);' ]/ p" ] V5 j$ o: _ m" o5 @
Config.BagRight = ConfigReader.GetInteger(SECTION_NAME, "BagRight", 0);3 d" W7 v- J* A# G
Config.BagTop = ConfigReader.GetInteger(SECTION_NAME, "BagTop", 0);
/ D( Q6 V9 E; g! | Config.BagBottem = ConfigReader.GetInteger(SECTION_NAME, "BagBottem", 0);
# x5 `+ L4 Y+ Z4 K. Y. O0 ]2 a4 l. W. d. A- f
}
" B+ [3 d3 m3 J! N& K! A. W
3 h, ^; Z/ Q+ r7 U. }9 ^CharmInv.cpp中:
; T! [3 p3 m5 I# p4 A: Y
/ R5 Y# M1 r0 h) g8 Vconst DWORD DrawRedContinue = (DLLBASE_D2CLIENT + 0x95B47); //背包里不能用显示红色的地方* S2 j: ~4 o* U' x8 q1 x5 D
const DWORD NoDrawRedContinue = (DLLBASE_D2CLIENT + 0x95AD4); //背包里能用显示蓝色的地方
+ S3 Y: [) ^) c6 Pconst DWORD InvCppAddress = (DLLBASE_D2CLIENT + 0xD476C);
) u& h' Y5 `2 A% ~
" b g- i0 J; Q2 c# kvoid __declspec (naked) __stdcall CharmInventory()
0 Y9 u- u- T5 ~0 m+ g{
3 H7 \9 `( Q3 ^- s# w __asm
7 x; M: ]8 L+ i {. v$ D: T8 x# F/ V: x
test eax, eax ) L' F& r2 w6 y! H' y
jne IsCharmInventory 4 T) q% m* U! E+ v
retn 8+ n9 S2 y4 B. }: \" x! |6 Z' _
IsCharmInventory:: R' J, |5 s) O5 g/ }
mov eax,[esp+4] //eax = UnitAny* h. U0 u0 F3 F: J7 Q
mov eax,[eax+0x2C] //eax = ItemPath
! x. ^. B! q- T push ebx //此处为了读配置里的内容,以下同理# [( P4 T ]& {4 {1 A' H
mov ebx, Config.BagLeft //ebx = 左边界/ @+ f* ^9 m2 B2 z2 [
cmp [eax+0xC],ebx //pItem与eax+C也就是dwPosX限制分界左边相比较0 b7 N- k" C' V* k" {6 s
pop ebx0 r3 ?5 K2 R+ o2 _4 n" V `
jb NoCharmInventory //小于就返回
2 B* L. n! Q+ c3 _1 O& A push ebx //同上5 A- {4 h$ [% n+ `" L0 V
mov ebx, Config.BagRight8 f# B, g2 L, B( ~5 g
cmp [eax+0xC],ebx
, V! n& [, V N5 \ pop ebx
" |; y) E5 V5 p+ w/ f ja NoCharmInventory/ L' X9 x- U: f
push ebx //同上) [ w( ^" | L4 B
mov ebx, Config.BagTop
$ O" a/ Z; ?* y/ o7 ?- \ cmp [eax+0x10],ebx
' s: U- o. I$ u; a pop ebx
3 \: j5 J) W2 g4 j( \, X( X jb NoCharmInventory, e3 v I ?# c) `& u1 Q
push ebx //同上
: y( l8 B8 B& q B7 e mov ebx, Config.BagBottem
1 s; _# p2 A. M! W( F' I+ C cmp [eax+0x10],ebx
! L; K% x. }/ k7 @ pop ebx. m- w1 }4 Q* O$ G% n' }* q, c; E
ja NoCharmInventory
$ P8 P$ t* @8 x! Q7 n _ mov eax,1 //可用2 I( T3 S g! \* [$ v# }
retn 8& N3 I- ~5 a. ?6 C% C6 f
NoCharmInventory:
0 s6 Y' t# O+ L1 n+ E; B xor eax, eax
, O2 Z, y; f' N# z" ` retn 8
- E4 R, z8 p; [- [1 w }+ z- } `2 W" w: [1 ?0 H
}
" l8 V8 ?0 p) F; q3 ~4 J- @
2 g( _ w. x, y7 d7 q7 K0 N2 qvoid __declspec (naked) __stdcall DrawRed()' S' h/ g: @9 a$ q
{
3 w% C8 {+ M3 O( S" d __asm. ^; n) |0 `+ p1 |9 k0 J, ~
{& a% @; t- \' G. D( M1 v8 j
test eax,eax //这里感觉没啥要解释的
/ g1 c$ { o2 d! d% Q je DrawRed1
7 x( P, i) O" m& N push TYPE_CHARM, W2 E& O$ @( U, \& {
push ebx+ {6 x! K, Z! z% O7 C
call D2COMMON_IsItemOfItemType //参数在D2Ptrs.h中明确标出) E) M( T( f' J
test eax,eax6 Y. F% P9 u) ?9 ^# m7 ^& V/ U
je NoDrawRed0 L9 R) k8 a( Y# l) M
mov eax,dword ptr ss:[esp+0x1C]# s) o" m( f% w( p. C4 l
push eax7 D, I$ ^, [$ J& g3 ^ j+ z% E
push ebx
& C$ g' u$ L5 w' t9 x0 Z call D2COMMON_AreCharmReqsMet //参数在D2Ptrs.h中明确标出! m; _" l- d. Y$ |# O/ y3 e
test eax,eax. J7 |; b# V' d! t! L0 H
je DrawRed1: G' N( q0 K4 v
push InvCppAddress7 n( D% h. l$ t! b, N, o7 ?& G& J
jmp NoDrawRedContinue
# P; `: `* n% H" _4 d/ t: `& f. N& U" a
NoDrawRed:3 |( ?# j' C' l0 f8 U- `
push InvCppAddress* C C) K& f4 J- }
jmp NoDrawRedContinue
, H n! R7 `" G
, A R) ~7 R2 A$ y$ m# N( Y2 vDrawRed1:
3 A) i" F D7 R6 [; T; P6 p+ G jmp DrawRedContinue- p1 c$ Q' h/ N4 {
}
# E. m, q6 u* y* q( ~* Y}
% l2 Z# B" C$ }- L7 f$ A- e6 u+ M8 Y/ ^( U$ M
! I$ u2 j4 [" w* g* ^+ p2 P
/*----------------------------------------------------------------分割线----------------------------------------------------------------------*/' i0 ^' m1 f$ j8 \" z% H, K$ @
" c! R' I# N6 o! W0 b& X
& v6 r: H% ]0 i1 D( s* f& E文中已注释讲解9 v$ d9 Q" ^& v
7 F' I1 v9 y, D V2 L附:
$ s& [) ~) C7 F( v7 H. ?D2Ptrs.h中的两Func自然不用多说$ }7 Y8 r' [7 E+ }9 K* p/ U
D2Vars.h和D2Vars.cpp中都是为了读写配置+ Y8 ^: T! t& r" M8 z0 J
此处有个BUG就是LC和GC的第一个格子所处位置有效0 ?/ n; E3 {4 z' q2 z2 @
此BUG我会在以后尽量修复
- M! R& x' v/ F- d: F( Q: m/ i- ?; W( Y
4 q/ s# i3 E& n! d8 {
( ^7 }4 M, @: I7 F7 b( s% b: E/*----------------------------------------------------------------分割线----------------------------------------------------------------------*/5 x9 c* R2 N6 Z. c7 O0 O' R
; r' w3 F: P- e8 ~: M" B4 D/ [9 Y
用法:
- B1 |6 j, L+ ~+ Y: C/ Z& J加载DLL利用大箱子或者是D2Win.dll
' l: E2 E5 t& S$ sINI文件中四个参数很明显是定义边界的,但是需要注意的是第一格是从0开始的4 B& ]) e: i3 l" t2 n
0 c4 G( }- `- n o此篇内容大概就酱紫吧' J: D) Q& X1 ?" @
|
|